Beren's Final Lesson

beren npc dragons dogma wiki guide 1
Quest Location Moonglow Garden
NPC Pickup Beren
Requirements Completed Claw Them Into Shape
Time Limited Yes
Quest Canceled Unknown
Unlocks Warrior Maister Skill: Champion's Fable
Other NPCs Randall
Multiple Outcomes Yes
Rewards You saved the recruit:
1,600 XP
Lifetaker
4,500 G

You failed to save the recruit:
x XP
x Dcp
Rewards

Beren's Final Lesson is a Quest for Dragon's Dogma 2 (DD2). Beren's Final Lesson is affected by the passage of time. After learning about Beren's dismissal, you will see the Cyclops who previously attacked the recruits returning as it chases Randall. Hurry to help them defeat the monster and see to it that it will no longer bother the camp.

 

Just as Beren's dismissal is decided, the cyclops returns to wreak its vengeance on the recruits—and this time, it isn't likely to be so easily repelled.

 

How to Unlock Beren's Final Lesson Quest in Dragon's Dogma 2

This quest becomes available after completing Claw Them Into Shape, to start this quest, head over to Moonglow Garden where Beren moves after his dismissal. Starting a conversation with him will start Beren's Final Lesson. See Beren's Final Lesson on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 Beren's Final Lesson Quest Notes & Tips

  • This quest does not unlock any other quest
  • This quest does not have multiple outcomes:
    • You failed to save the recruit
    • You saved the recruit
  • This quest requires Claw Them Into Shape to be completed before this quest can be started
  • This quest is canceled if you don't pick it up before ??
  • By completing Beren's Final Lesson, players will get the Champion's Fable. An item that allows Warriors to learn Arc of Might. This counts towards the Master of the Maisters gold trophy.

 

 

Dragon's Dogma 2 Beren's Final Lesson Quest Walkthrough

Intercept the Cyclops

Once you have completed Claw Them Into Shape, visit Beren at Moonglow Garden after a day has passed. You will find this area southwest of the Borderwatch Outpost. He will return here after the officers decide on his dismissal because of the attack on the recruits. While you are speaking with Beren, Randall comes down running from the hill while the Cyclops is chasing him. 

a2 berens final lesson side quests dragons dogma 2 wiki guide

Defeat the monster and speak with Beren afterward. NOTE: In some situations, you have to wait another day before speaking with Beren. Sleep at the nearby campsite and spend the night there and look for him the next morning. Be sure to talk to him before he leaves or you will fail to get the rewards.

While talking to Beren, he tells you his plan to continue training soldiers at Battahl. He will give you his greatsword called Lifetaker and leave the area. After receiving the rewards, the quest is still in progress and he will move to a different location. Follow him to Beren's Childhood Home, located south of Checkpoint Rest Town.

 

Beren's Childhood Home in Battahl 

There are a few ways to get to this location. At first, this area is locked out until you progress the main quest, where they will allow you to cross the border into Battahl. Alternatively, you can smuggle yourself across the border by jumping into one of the Oxcarts that cross to Battahl, or go around a long way through the river under Checkpoint Rest Town, go through the Guerco Cavern, and walk back to Beren's Childhood Home.

a3 berens final lesson side quests dragons dogma 2 wiki guide

NOTE: The alternate routes will likely be dangerous as you try to speed up your progression here. It is recommended to do Main Quests and let the game flow naturally to reach him at the Battahl region. Some quests may be initiated as you enter the second region, which may likely affect the outcomes of those quests if left unattended.

Once you make it to Beren's next location, he will give you the Warrior skill, Champion's Fable, and that encounter will mark Beren's Final Lesson as completed. There are some instances when Beren will not give the scroll during this interaction. When this happens, exhaust his dialogue until the part he says that he's going to Checkpoint Rest Town. Travel to the gate and walk past south  Zeplin's Inn, and you will run into Beren in a house on the left. He will give the Warrior Skill there.

 

Outcome 2: You failed to save the recruit

The Walkthrough for this outcome is a work in progress. If the details are available, please feel free to add them here.  

 

DD2 Beren's Final Lesson Quest Objectives

  • Intercept the Cyclops
  • Pay Beren another visit before he leaves

 

Beren's Final Lesson Quest Rewards in Dragon's Dogma 2

This Quest has multiple Outcomes. You failed to save Beren's dear recruit:

Even the mightiest of oaks can be brought low by a gale of sufficient force. Where once a man rose proudly in defense of all he held dear now lies a broken trunk—the remains of a warrior with nothing left to fight for.

You saved Beren's dear recruit:

Even the mightiest of oaks can be brought low by a gale of sufficient force. Yet this mighty warrior still stands, for though he was buffeted by the winds of misfortune, he has yet to lose the will to fight.

You failed to save Beren's recruit - Beren's Final Lesson Rewards:

  • x XP
  • x Dcp
  • Rewards

You saved Beren's dear recruit - Beren's Final Lesson Rewards:

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide

 




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    • Anonymous

      Fought the cyclops, went to the nearby camp until the next morning, came back and it completed the quest. Assuming my affinity wasn't high enough yet, followed him to his childhood home and did an escourt mission near Trickster shrine, afterwhich he was blushing. Ran back to his childhood home, he wasn't there. Oxcart to Vernworth then oxcart to Melve, ran up to the Borderwatch Outpost and found him just inside the gate and he handed me the scroll. So from what I gather you just need to raise his affinity to the point of blushing to get the Champion's Fable.

      • When I came to his childhood home, he offered me tea and gave me flowers, and that was it. After he disappeared altogether and I decided to return to the border outpost, I do not know what he could do there at all, as a result, I gave him a bouquet of flowers on the spot and he gave me this damn scroll.

        • Anonymous

          He isn’t at his house after I talked to him and he didn’t give me the tome and gave me flowers and dipped

          • Anonymous

            For those of you who didn't get the fable after the quest here is what you do. Exhaust his dialogue and when he leaves he mentions going to checkpoint rest town. Get through the gate and travel slightly south past the Zeplin's inn, and you will run into Beren in a house on the left. He will give it to you there.

            • Anonymous

              Would be great if Capcom provided an alternative way to obtain the Arc of Might if you get the "Beren Left Without Saying Farewell" ending. So frustrating.

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