Dreams Apart is a Quest in Dragon's Dogma 2 (DD2). You find yourself in the Unmoored World where everything is in chaos, you'll now need to rejoin with your pawn and figure out what's happening. This quest is started automatically as players complete the Legacy Quest and end it by killing yourself while travelling on the back of the Drgaon. This quest is not affected by the passage of time.

 

General Info

 

Quest Rewards

  • 30,000 Money
  • 1000 RC

Related NPCs

All Items

Consumables
  • N/A
Equipment
  • N/A
Materials
  • N/A
Key Items
  • N/A

Bosses

  • None

Enemies

  • None

 

Dreams Apart Dragon's Dogma 2 Quest Details

How to Unlock Dreams Apart in Dragon's Dogma 2

This quest can be unlocked if you chose to kill yourself while travelling on the back of the Dragon that you were supposed to fight in the Legacy quest.

Dreams Apart Quest Description

Dreams Apart - Quest Start Description

You find yourself in a world unchosen—a desolate place, on the verge of plummeting into oblivion. If you would not face this chaos alone, you had best seek out your loyal pawn.

Dreams Apart - Quest End Description

Your pawn has walked, fought, and bled beside you since your journey began. Yet when you alighted in this world unchosen, your faithful companion was nowhere to be seen. Fortunately, it transpired that Phaesus had taken in the pawn, who slept deeply, and would not be roused for the entire month prior to your arrival at the laboratory.

Dreams Apart Quest Objectives

  • Find your pawn

 

Dreams Apart Dragon's Dogma 2 Quest Walkthrough

Find your Pawn

Once you regain control of your character, check your map and you'll find yourself near the Dragonforged's Bay wayside Shrine which is North of Bakbattahl. If you also check your map, you'll notice that the whole world has been drained of all the water it once had, which opens up new areas for you to explore.

Afterward, head south towards the Forbidden Magick Research Lab located inside Bakbattahl. Once you get to the Research Lab, head up to Phaesus's room which is just above the office of Ambrosius. Phaesus will not be surprised that you are alive since your pawn is still alive as well. Phaesus will ask you if there's anything that you want to know about what's currently happening. You can exhaust all the dialogue options which are:

  • Ask what is happening
  • Ask about your pawn
  • I have no questions

Select the first option first and Phaesus will say that you haven't noticed that the end of days is reaching all of you. Phaesus will continue to say that during your absence along with the red dragon, the seas rose and swallowed the whole sky. He'll also mention that dragons have also appeared to wreak havoc on land. Melve Village has also fallen to the new beasts that have appeared, and it will be a matter of time before the rest of the kingdom falls as well. 

phaseus dreams apart dragons dogma 2 wiki guide min

Next, select the second option and Phaesus will mention that he found your pawn collapsed by the wayside near Battahl. He recognized that it was your pawn and Phaesus decided to take it in to also know what was causing all of the madness. Your pawn also hasn't woken up since your disappearance and maybe you could change that since the pawn is yours to command. Phaesus will then ask what happened to you the past months and after some time of catching up, Phaesus will let you rejoin with your pawn, marking the end of this quest.

pawn dreams apart dragons dogma 2 wiki guide min

 

 

 

Dreams Apart Dragon's Dogma 2 Trivia, Notes and Tips

  • This quest unlocks the related quest:
  • Unlocking this quest requires the player to complete:
  • This quest has/has no multiple outcomes: List the outcomes

 

 

All Main Quests in Dragon's Dogma 2
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide



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    • Anonymous

      It only has one outcome and it’s finding your pawn. Your pawn is found in bakbattahl’s forbidden research laboratory

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