Brothers Brave and Timid

ian npc brothers brave and timid side quests dragons dogma 2 wiki guidea
Quest Location Melve (Outside Tristan's Inn)
NPC Pickup Ian
Requirements Reach Melve
Time Limited Yes
Quest Canceled Unknown
Unlocks ???
Other NPCs Norbert
Multiple Outcomes No
Rewards 400 XP
Homespun Cloak
1500 G

Brothers Brave and Timid is a Quest for Dragon's Dogma 2 (DD2). Brothers Brave and Timid is affected by the passage of time. The quest begins with Ian who will request your assistance to look for his brother Norbert who traveled to a dangerous area to gather herbs.

 

Norbert ventured into the forest to collect medicinal herbs, sorely needed in Melve in the wake of the dragon's fury. But he has yet to return, and his brother, Ian, is very worried.

 

How to Unlock Brothers Brave and Timid Quest in Dragon's Dogma 2

Once you regain consciousness in Ulrika's House, the watchhead soldier named Gregor comes looking for you. After this event, head outside Tristan's Inn where you will come across an NPC named Ian, speak to him and he will give you the quest Brothers Brave and Timid. See Brothers Brave and Timid on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 Brothers Brave and Timid Quest Notes & Tips

  • This quest does not unlock any other quest however, Ian will show up again at a later quest during Home Is Where the Hearth Is where he can help distract other soldiers inside Melve
  • This quest does not have multiple outcomes
  • This quest has no prerequisites
  • This quest is canceled if you don't pick it up before exit Melve to the Capital.

 

 

Dragon's Dogma 2 Brothers Brave and Timid Quest Walkthrough

 

Find Norbert

As you approach Tristan's Inn in Melve, a man turns his back to you and assumes that you are Norbert. This man is named Ian and he is looking for his brother. He asks you if you would be willing to follow as he leads the way to where he was last seen. The last he has heard from Norbert is that he went to a dangerous place to gather herbs. Ian is worried about his brother and turns to you for help as he is hesitant to go alone.

brothers brave and timid map location quests dragons dogma 2 wiki guidea

Your objective here is to protect Ian while looking for Norbert. It is best to stay behind him so you can always see him. As you follow him to the gates, you will be stopped by the guard named Gregor whom you spoke with earlier. He will ask if you're ready to go to the capital with him, and since you are doing a quest for Ian, make sure to decline so you can focus on the quest at hand. Follow Ian past the bridge and stay on the dirt path. Once the path reaches a fork, Ian will make a right that goes up the hill. 

a1 brothers brave and timid side quests dragons dogma 2 wiki guide

After a while, the dirt path turns into gravel. You will pass by a short tunnel that leads further up the hill. Soon, you will reach a campfire in a foresty area. The fire is still lit and Ian will ask you to rest here for a moment. Ian mentions that he and his brother have used this spot in the past and it's likely that he used it before he continued to his destination (explains the lit fire). There's a Modest Camping Kit that you can pick up near the rocky ledge. You may continue the quest once again by talking to Ian. 

He goes up ahead and leads the way forward. Soon after, you will see a Goblin attacking someone. Run forward and eliminate them. When you're done fighting them, Ian will continue walking the path ahead so stay on his trail. You will soon reach a Destructible Bridge here, this is a destroyable object that will let you manipulate the environment. This can be useful in combat to trap enemies in the middle and then cut off one end to send them downwards. On your way up, you will see something that looks like a camp area. Approach the felled trunk and pick up the Golden Trove Beetle. You're near the objective by the time you get here, muster up the courage and stay on Ian's trail.

a2 brothers brave and timid side quests dragons dogma 2 wiki guide

As you reach the marked location, you will hear Norbert's plea for help as a pack of wolves surround him. Run to his aid and help him eliminate these dangerous beasts. There are about 5 wolves in this area and they always hunt in packs. After clearing the monsters, a short cutscene will show the brothers' reunion. Your objective will now be changed to Escort the brothers back to Melve.

 

Escort the brothers back to Melve

Lead the way back to Melve to escort Ian and Norbert safely. Trace your steps back the same way that you got here. Head down the cliff following the dirt path until you get to the destroyable bridge. You will notice that there are enemies on the other side. You can either fight them or explore the other route.

a3 brothers brave and timid side quests dragons dogma 2 wiki guide

Make a right here and head down the cliff further. There's a point where the path will converge with the original route and you can slide down the cliff safely. This will take you back to where you first took a rest, near the campfire set up by Ian and Norbert. Follow the dirt path and you will surely reach Melve in no time. As soon as you cross the river, the cutscene with Ian will begin playing.

This will mark the quest Brothers Brave and Timid as completed, and you will get your rewards after the short conversation.

Quest Completed: Oft is one's true worth revealed in times of great distress. So it was for the brothers of Melve; witnessing Norbert's determination to aid his fellow villagers, Ian finds the courage to overcome his fears and do what he knows to be right.

 

DD2 Brothers Brave and Timid Quest Objectives

  • Find Norbert.
  • Escort the brothers back to Melve.

 

Brothers Brave and Timid Quest Rewards in Dragon's Dogma 2

Brothers Brave and Timid Quest - Accompanied the brothers safely to Melve

Oft is one's true worth revealed in times of great distress. So it was for the brothers of Melve; witnessing Norbert's determination to aid his fellow villagers, Ian finds the courage to overcome his fears and do what he knows to be right.

Successfully Escorted the brothers back to Melve - Brothers Brave and Timid Rewards:

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide

 




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