Trouble on the Cape

ulrika npc dragons dogma wiki guide 1
Quest Location Harve Village
NPC Pickup Ulrika
Requirements Completed Scaly Invaders and progress Readvent of Calamity
Time Limited Yes
Quest Canceled Unknown
Unlocks n/a
Other NPCs Fyoran, Jonas, Zoran
Multiple Outcomes Yes
Rewards 1800 XP
0 Dcp
6,500 G
Ferrystone

Trouble on the Cape is a Quest for Dragon's Dogma 2 (DD2). Trouble on the Cape is affected by the passage of time. The Arisen revisits Harve Village to discover that Ulrika has taken residence in Harve Village while she is being pursued by the royal troops.

 

The people of Harve have regained their village, but are far from at peace. The monster threat has brought unresolved tensions to the fore, sparking conflict among the villagers.

 

How to Unlock Trouble on the Cape Quest in Dragon's Dogma 2

Trouble on the Cape becomes available after completing Scaly Invaders and while progressing Readvent of Calamity. While searching for Ulrika, you will discover that she has taken up residence in Harve Village and she will start this quest. See Trouble on the Cape on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 Trouble on the Cape Quest Notes & Tips

  • This quest does not unlock any other quest
  • This quest has multiple outcomes:
  • This quest can be started after completing Scaly Invaders and have progressed in Readvent of Calamity
  • This quest is canceled if you don't pick it up before ??

 

 

Dragon's Dogma 2 Trouble on the Cape Quest Walkthrough

Make for Stormwind Cave

This quest can be started as you search for Ulrika during Readvent of Calamity. Upon entering Harve Village, a cutscene will show where Fyoran and Jonas are in a middle of a heated argument. Fyoran reports that someone had been taken and Jonas refuses to send someone to help. Next, Ulrika intervenes and announces that she doesn't need to listen to Jonas. She goes off running into the cave and the quest will automatically start. You will find Stormwind Cave south of the village. As you enter the cave, you'll immediately find Ulrika with some soldiers. You'll discover that a villager is under attack by Saurians. 

trouble on the cape side quests dragons dogma 2 wiki guide 600px

Explore the cave and follow the path ahead of you. You will discover that Saurians have taken refuge here and you need to eliminate them. Make a left where you'll find the villager, Zoran in the eastern area of the cave. Hurry and rescue the village before it's too late. Then, return to the village to complete the quest.  

 

Escort Zoran back to Harve Village

After securing the safety of Zoran, take him back to the village and a conversation will take place between Ulrika, Fyoran, and Jonas. Ulrika is ready to accept the consequences of her action and says that she will leave Harve Village. Instead, Fyoran and Jonas will ask her to become the Village Chief. After the conversation, the quest Trouble on the Cape will be marked as completed, and Ulrika will accept her new duty.

NOTE:  After discovering Ulrika's new location, return to Lennart in Melve to give your update as part of Readvent of Calamity.

 

DD2 Trouble on the Cape Quest Objectives

 

Trouble on the Cape Quest Rewards in Dragon's Dogma 2

This Quest has multiple Outcomes. Ulrika became the Chief of Harve Village:

It isn't easy to make a change when people are set in their ways; sometimes it takes an outside perspective to set things in motion. Ulrika's determination not to neglect a single life inspired a change in attitude in the people of Harve, and brought about a clear shift in the village as a whole.

Ulrika became the Chief of Harve Village - Trouble on the Cape Rewards:

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide

 




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    • Anonymous

      Really cool how people who try and do everything in this game are simultaneously punished and rewarded. You do this quest before ulrika is there, you get the bad ending, you do tryshas quest before myrddins, you get the good ending. I really like this game but this is a bit silly

      • Anonymous

        Ulrika can still be in Melve. So the quest ends with the elder kicking everyone out, even if you go find Zoran first without talking to anyone and getting the quest accepted.

        • Anonymous

          idk why but the second dragon attack in Melve never happened to me, so when I got to this quest I went to the cave with the beastren guy and the chief just kicked them all out.
          I threw him into the drake that was right next to the village.

          • Anonymous

            The quest is bugged if Ulrika wasn't here first. The quest giver won t be the same and if you did the quest without Ulrika, she will be just be a simple pnj in the village after you complete it.

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