The Hand That Guides

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Quest Location ???
NPC Pickup ???
Requirements ???
Time Limited ???
Quest Canceled Unknown
Unlocks ???
Other NPCs ???
Multiple Outcomes Yes/No
Rewards ???

The Hand That Guides is a Quest for Dragon's Dogma 2 (DD2). The Hand That Guides is affected/not affected by the passage of time.

 

As you toil away amidst the downtrodden pawns, an enormous serpentine creature descends upon the site, forcing you to take a weapon in hand and fight for your very life.

 

How to Unlock The Hand That Guides Quest in Dragon's Dogma 2

How to Unlock Information for this quest to be indicated here. See The Hand That Guides on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 The Hand That Guides Quest Notes & Tips

  • This quest does/does not unlock any other quest
  • This quest has multiple/does not have multiple outcomes:
  • This quest has/ has no prerequisites
  • This quest is canceled if you don't pick it up before ??

 

 

Dragon's Dogma 2 The Hand That Guides Quest Walkthrough

Objective Title

Quest Walkthrough to be indicated here.

 

DD2 The Hand That Guides Quest Objectives

  • Objective 1
  • Objective 2

 

The Hand That Guides Quest Rewards in Dragon's Dogma 2

This Quest has multiple Outcomes. Outcome 1:

Outcome 1 Quest End Description

Outcome 2:

Outcome 2 Quest End Description

Outcome Title - The Hand That Guides Rewards:

  • x XP
  • x Dcp
  • Rewards

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide

 




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    • Anonymous

      Judging by the description this quest is most likely left over form an earlier version of the games opening where there was more to do in the pawn Excavation site. Probably the initial tutorial and fight against the medusa was going to be 2 separate quests at one point.

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