A Magisterial Amenity

waldhar quest giver a magisterial amenity side quests dragons dogma 2 wiki guide a
Quest Location The Gracious Hand's Vaults
NPC Pickup Waldhar
Requirements Complete The Caged Magistrate and visit him at The Gracious Hand's Vaults after a few days
Time Limited No
Quest Canceled Unknown
Unlocks n/a
Other NPCs n/a
Multiple Outcomes No
Rewards 900 XP
0 Dcp
Winter's Path

A Magisterial Amenity is a Quest for Dragon's Dogma 2 (DD2). A Magisterial Amenity is not affected by the passage of time. This quest requires speaking to Waldhar at his new location at The Gracious Hand's Vaults, after a few days of completing The Caged Magistrate. The Arisen will be tasked to search for Waldhar's spectacles and bring them back to him.

 

Being confined to a gaol cell was hardly a punishment for Waldhar; having his spectacles confiscated was the crueler sentence. Find them, and he might readily share his wisdom.

 

How to Unlock A Magisterial Amenity Quest in Dragon's Dogma 2

A Magisterial Amenity becomes available after completing The Caged Magistrate and visiting Waldhar at The Gracious Hand's Vaults after a few days have passed. Speaking with him will trigger this quest. See A Magisterial Amenity on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 A Magisterial Amenity Quest Notes & Tips

  • This quest does not unlock any other quest
  • This quest does not have multiple outcomes.
  • This quest requires The Caged Magistrate to be completed and then visit Waldhar at his new location in The Gracious Hand's Vaults after a few days. Doing this will unlock A Magisterial Amenity.
  • This quest is canceled if you don't pick it up before ??

 

 

Dragon's Dogma 2 A Magisterial Amenity Quest Walkthrough

Find Waldhar's Spectacles

Waldhar's spectacles are being kept in the storeroom within the palace's Masquerade hall. You will find it within the Vernworth Hall which is located at the Noble Quarter. The image below shows you where to get the Exquisite Spectacles from. To get there, make your way to the Noble Quarter in the Southwest section of Vernworth. Past the Castle Training Ground, look for the entrance to the Vernworth Hall with a guard standing by next to the door.

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The guard tells you that there's no masquerade to be had, however, this guard will let you through. Once inside, go to the left side of the hall. At the end, there is a small room with lit candles on each side of the doorway. Pick up the Exquisite Spectacles from the shelf on your immediate left. Once you have Waldhar's spectacles, return to him at The Gracious Hand's Vaults.  

 

Return to Waldhar at the Vaults

After acquiring the Exquisite Spectacles, return to Waldhar's location to deliver them. A Magisterial Amenity will be marked as completed after the short conversation.

a8 a magisterial amenity side quests dragons dogma 2 wiki guide

 

DD2 A Magisterial Amenity Quest Objectives

  • Find Waldhar's confiscated spectacles.
  • Return the spectacles to Waldhar.

 

A Magisterial Amenity Quest Rewards in Dragon's Dogma 2

You returned Waldar's spectacles:

None are immune to time's merciless march, not even the stoic Magistrate Waldhar. Strained from decades of study, the man's tired eyes are no longer fit to decipher the words on the page without the aid of his spectacles. In returning this most precious article, you have ensured that Waldhar's quest for knowledge can continue unhindered, and likely earned a measure of his trust.

You returned Waldar's spectacles - A Magisterial Amenity Rewards:

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide

 




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    • Anonymous

      Can anyone confirm if the spectacles were present at the location after freeing him but before starting the quest? I visited the masquerade but did not pick up the item. I would reload to see if the item was there before starting this quest but can only have one save. I want to know if I was cheated to do an additional fetch quest.

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