Ordeals of a New Recruit

phil ordeals of a new recruit side quests dragons dogma 2 wiki guidea
Quest Location Borderwatch Outpost
NPC Pickup Phill
Requirements Complete Tale's Beginnings
Time Limited Yes
Quest Canceled Unknown
Unlocks None
Other NPCs Accardo
Multiple Outcomes Yes
Rewards 400 XP
Lantern Oil
1,000 G

Ordeals of a New Recruit is a Quest for Dragon's Dogma 2 (DD2). Ordeals of a New Recruit is affected by the passage of time and involves finding and helping a new recruit named Accardo who was sent to an area where harpies flock.

 

To a monster, new recruits are simply easy pickings. As such, sending an untrained soldier into the heart of a harpy flock was probably not the wisest choice.

 

How to Unlock Ordeals of a New Recruit Quest in Dragon's Dogma 2

You can obtain this quest by talking to an NPC named Phill by the main gate of the Borderwatch Outpost. You reach this location early in the game. First, you need to trigger Tale's Beginning where one of the guards inside the Borderwatch Outpost will advise you to rest for the evening and head for the lodgings. An NPC named Phill stationed at the gate will give you the quest. See Ordeals of a New Recruit on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 Ordeals of a New Recruit Quest Notes & Tips

  • This is a Time-Sensitive quest.
  • Hurry to complete this quest as the NPC can die quickly. Just head down the road from town as soon as you get the quest.
  • This quest does not unlock any other quest
  • This quest has multiple outcomes:
    • Accardo lives 
    • Accardo dies
  • This quest has no prerequisites
  • This quest is canceled if you don't pick it up before ??

 

 

Dragon's Dogma 2 Ordeals of a New Recruit Quest Walkthrough

 

Aid Accardo

After getting the quest from Phill, exit through the gate behind him. You will be walking towards Northern Vermund/Base of Mt. Alles as the distant town comes into view. You will come across Goblins in this area so always be on watch for them, they shouldn't pose a lot of danger so handling them will not be a problem. Stay on the dirt path which leads to the marked location on your right. 

ordeals of a new recruit map location quests dragons dogma 2 wiki guideaharpy flock ordeals of a new recruit side quests dragons dogma 2 wiki guidea

As you get near the area, you will see the blue aura engulfing the area with tall and thick trees. The songs of the harpy can be heard and there are about 3 harpies who are attacking Accardo. These creatures like to remain flying so make use of ranged attacks like a Bow and Arrow to take them down. They will likely fall after getting hit and this will give you a chance to attack them with melee weapons. After clearing all of the harpies, Accardo comes out of hiding and thanks you for saving him. 

 

Report back to Phill

When you're done playing the cutscene, return to Phill in Borderwatch Outpost to report Accardo's safe return. Trace your steps back from where you started and you will get the rewards for Ordeals of a New Recruit after talking to Phill.

Quest Completed: Your intervention saved the life of a new recruit who would otherwise have surely perished in the line of duty However, you cannot be counted upon to save every life imperiled; and in these troubled times, danger lurks around every corner.

 

DD2 Ordeals of a New Recruit Quest Objectives

  • Aid Accardo: Go to Accardo's aid and see to it that the recruit survives his first brush with harpies.
  • Report back to Phill.

 

Ordeals of a New Recruit Quest Rewards in Dragon's Dogma 2

This Quest has multiple Outcomes. If Accardo Dies:

The new recruit fell before the harpy flock, too inexperienced to hold his own against the flighty creatures. In this inconstant world, one must be ready to face danger whenever it swoops; even you can little afford to let your guard down.

If Accardo Lives:

Your intervention saved the life of a new recruit who would otherwise have surely perished in the line of duty. However, you cannot be counted upon to save every life imperiled; and in these troubled times, danger lurks around every corner. May this serve as a lesson in the importance of training.

Accardo Dies - Ordeal of a New Recruit Rewards:

  • x XP
  • Rewards

Accardo Lives - Ordeal of a New Recruit Rewards:

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Nesting Troubles  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide

 




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