Nesting Troubles

lennart quest giver nesting troubles dragons dogma 2 wiki guide
Quest Location Melve
NPC Pickup Lennart
Requirements n/a
Time Limited No
Quest Canceled If you do ANY main quest for Brandt
Unlocks n/a
Other NPCs n/a
Multiple Outcomes Yes
Rewards 400 XP
0 Dcp
1250 G
Stoutness Extract

Nesting Troubles is a Quest for Dragon's Dogma 2 (DD2). Nesting Troubles is not affected by the passage of time. This quest will be given to you by Lennart who will ask for your help to remove the nest of the Saurians near their shores.

 

Melve's defenses are greatly diminished in the wake of the dragon's attack, making the village a target for all manner of opportunistic monsters.

 

How to Unlock Nesting Troubles Quest in Dragon's Dogma 2

The Nesting Troubles is unlocked by speaking to Lennart in Melve. See Nesting Troubles on the [Dragon's Dogma 2 Map].

 

Dragon's Dogma 2 Nesting Troubles Quest Notes & Tips

  • This quest does not unlock any other quest.
  • This quest has multiple outcomes: You throw the jar of poison and hit your target or You throw the jar of poison and miss your mark.
  • This quest has no prerequisites.
  • This quest is canceled if you don't pick it up before doing a Main Quest for Brandt, as this triggers a Dragon Attack in Melve and stops the quest from showing up.

 

 

Dragon's Dogma 2 Nesting Troubles Quest Walkthrough

Throw explosive casks into the Saurian nest

Lennart asked you to throw Explosive Casks into the nest near the shores. You will find these explosives at the edges of Melve, towards the Northwest area. You will find the nest across the area and you can throw the casks across to destroy the nests. Then, the Saurians will appear in the lower section. You will have an advantage since you have the high ground that gives you the space to attack them with Arrows or any ranged attacks. 

2 nesting troubles side quests dragons dogma 2 wiki guide

Throw a jar of poison into the Saurian nest

When you've finished your first objective, return to Lennart to report your results. Then, your next task is to throw the jar of poison into the nest. You will find the poison outside the Northwest gate of Melve, that leads to the same spot of Saurian nest. Pick it up and throw it from the edge of the cliff, then report back to Lennart. The conversation with Lennart will mark Nesting Troubles as completed.

3 nesting troubles side quests dragons dogma 2 wiki guide

NOTE: There's only 1 jar of poison available. If you miss the jar of poison, the quest results in a different outcome. You can quickly save your game for safety before you throw the Jar of Poison.

 

DD2 Nesting Troubles Quest Objectives

  • Throw explosive casks into the Saurian nest
  • Report back to Lennart
  • Throw a Jar of Poison into the Saurian nest

 

Nesting Troubles Quest Rewards in Dragon's Dogma 2

This Quest has multiple Outcomes. You threw the jar of poison and missed your mark:

Melve has yet to fully recover from the dragon's attack, and the villagers' efforts to rebuild continue even now. Any contribution on your part, no matter how slight, surely counts for much.

You threw the jar of poison and hit the Saurian nest:

Melve has yet to fully recover from the dragon's attack, and the villagers' efforts to rebuild continue even now. Any contribution on your part, no matter how slight, surely counts for much.

You succeeded in destroying the Saurian Nest - Nesting Troubles Rewards:

 

 

 
Dragon's Dogma 2 All Quests
A Beggar's Tale  ♦  A Candle in the Storm  ♦  A Case of Sculptor's Block  ♦  A Game of Wits  ♦  A Magisterial Amenity  ♦  A New Godsway  ♦  A Noble Exchange  ♦  A Place to Call Home  ♦  A Poisonous Proposal  ♦  A Scholarly Pursuit  ♦  A Trial of Archery  ♦  A Veil of Gossamer Clouds  ♦  An Unsettling Encounter  ♦  Belle of the Bar  ♦  Beren's Final Lesson  ♦  Brothers Brave and Timid  ♦  Civil Unrest  ♦  Clash and Conclusion  ♦  Claw Them Into Shape  ♦  Convergence  ♦  Crossing in Shadow  ♦  Disa's Plot  ♦  Dreams Apart  ♦  Dulled Steel, Cold Forge  ♦  Every Rose Has Its Thorn  ♦  Feast of Deception  ♦  Flickering Shadows  ♦  Gaoled Awakening  ♦  Gift of the Bow  ♦  Halls of the First Dawn  ♦  Home Is Where the Hearth Is  ♦  House of the Blue Sunbright  ♦  Hunt for the Jadeite Orb  ♦  In Dragon's Wake  ♦  Legacy  ♦  Masked Correspondence  ♦  Medicament Predicament  ♦  Mercy Among Thieves  ♦  Monster Culling  ♦  Nation of the Lambent Flame  ♦  Off the Pilfered Path  ♦  One-Eyed Interloper  ♦  Ordeals of a New Recruit  ♦  Out of the Forest, Into the Forge  ♦  Oxcart Courier  ♦  Prey for the Pack  ♦  Put a Spring in Thy Step  ♦  Readvent of Calamity  ♦  Saint of the Slums  ♦  Scaly Invaders  ♦  Seat of the Sovran  ♦  Shadowed Prayers  ♦  Shepherd of the Pawns  ♦  Short-Sighted Ambition  ♦  Spellbound  ♦  Steeled Resolve, Blazing Forge  ♦  Tale's Beginning  ♦  Tensions on the Highroad  ♦  The Ailing Arborheart  ♦  The Arisen's Shadow  ♦  The Caged Magistrate  ♦  The Expeditious Explorer  ♦  The Gift of Giving  ♦  The Guardian Gigantus  ♦  The Hand That Guides  ♦  The Heel of History  ♦  The Importance of Aiding Ernesto  ♦  The Inveterate Explorer  ♦  The Nameless Village (Quest)  ♦  The Ornate Box  ♦  The Phantom Oxcart  ♦  The Provisioner's Plight  ♦  The Regentkin's Resolve  ♦  The Sorcerer's Appraisal  ♦  The Sotted Sage  ♦  The Stolen Throne  ♦  Till Death Do Us Part  ♦  Tolled to Rest  ♦  Trouble on the Cape  ♦  Twixt a Rock and a Hard Place  ♦  Vocation Frustration  ♦  Wandering Roots  ♦  Welcome to Battahl  ♦  When Wills Collide



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    • Anonymous

      Pretty sure this needs to be obtained before the dragon attack, as I was never able to get this quest despite talking to him multiple times.

      • Anonymous

        This quest sooo important if you want the fighter maistry skill
        If you skip it like me you will never get thr maistry skill for him in future

        • Anonymous

          I slipped and dropped my jar of poison, it rolled into the river, but did not initiate any quest outcome. only the jar of poison is now lost forever and the quest is incomplete. haha.. oops

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