Martyr's Bolt

skill 51 dragons dogma wiki guide
Fires the ultimate magickal bolt in exchange for a temporary decrease to the user's maximum Health. Reduced amount determines the bolt's potency. The loss gauge accumulates while charging.
Standard: press assigned button. Pinpoint Volley/ Rivet Shot: press assigned button, then press it again or release R1, RB or Right Click on Mouse.
Vocations magick archer vocation dragons dogma wiki guide40pxMagick Archer
Vocation Rank Spellbow's Paradox
Acquire Cost Spellbow's Paradox

Martyr's Bolt is a Weapon Skill in Dragon's Dogma 2 (DD2). Martyr's Bolt is a skill firing the ultimate magickal bolt at a cost to Health. Martyr's Bolt is a skill used by the Magick Archer and is not available for Pawns. New skills can be bought using Discipline Points.

 

How to get Martyr's Bolt in Dragon's Dogma 2

 

Dragon's Dogma 2 Martyr's Bolt Upgrades

Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Martyr's Bolt: 

  • This weapon skill has no upgrade path.

  

DD2 Martyr's Bolt Guide, Notes & Tips

  • This is a weapon skill. Weapon skills are vocation-dependent — though some vocations share the same weapons, they might not have access to the same weapon skills. Executed by pressing the corresponding weapon skill button.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
  • Other notes and tips for Martyr's Bolt go here.

 

All Weapon Skills in Dragon's Dogma 2
Airward Slash  ♦  Arc of Might  ♦  Arctic Bolt  ♦  Argent Succor  ♦  Argent Tonic  ♦  Aromatic Rally  ♦  Aromatic Resurgence  ♦  Augural Flare  ♦  Barrage Shot  ♦  Bartizan  ♦  Bellow  ♦  Binding Effigy  ♦  Biting Wind  ♦  Blades of the Pyre  ♦  Blazefang Arrow  ♦  Blighting Shot  ♦  Blink Strike  ♦  Boltchain Stake  ♦  Burst Strike  ♦  Candescent Orb  ♦  Cascade Shot  ♦  Catapult Launch  ♦  Celerity  ♦  Celestial Paean  ♦  Cloudward Slash  ♦  Compass Slash  ♦  Concussive Leap  ♦  Concussive Step  ♦  Counter Slash  ♦  Cutting Wind  ♦  Deathly Arrow  ♦  Decanter  ♦  Deluging Shot  ♦  Delusory Screen  ♦  Devout Offringe  ♦  Diluvian Strike  ♦  Dire Arrow  ♦  Divine Defense  ♦  Dragon's Delusion  ♦  Dragoun's Foin  ♦  Dragoun's Stabbe  ♦  Draw and Quarter  ♦  Drenching Shot  ♦  Easy Kill  ♦  Empyrean  ♦  Enkindled Blades  ♦  Ensnare  ♦  Erupting Shot  ♦  Espial Incense  ♦  Exploding Shot  ♦  Fickle Floor  ♦  Fire Affinity  ♦  Fire Boon  ♦  Flagration  ♦  Flamefang Arrow  ♦  Flawless Guard  ♦  Formless Feint  ♦  Fortalice  ♦  Fragrant Alarum  ♦  Frigor  ♦  Frosthunter Bolt  ♦  Frostseeker Bolt  ♦  Full Moon Slash  ♦  Goring Lunge  ♦  Gouging Skewer  ♦  Gut and Run  ♦  Gutting Skewer  ♦  Hagol  ♦  Hailstone Bolt  ♦  Halidom  ♦  Heavenly Shot  ♦  Heavenward Sunder  ♦  Helm Splitter  ♦  High Celerity  ♦  High Decanter  ♦  High Empyrean  ♦  High Flagration  ♦  High Frigor  ♦  High Hagol  ♦  High Halidom  ♦  High Levin  ♦  High Palladium  ♦  High Salamander  ♦  High Seism  ♦  High Solemnity  ♦  High Spellhold  ♦  High Thundermine  ♦  Hindsight Slash  ♦  Hindsight Sweep  ♦  Humble Offringe  ♦  Ice Affinity  ♦  Ice Boon  ♦  Ignited Blades  ♦  Illusive Divider  ♦  Impeccable Guard  ♦  Implicate  ♦  Incendiary Shot  ♦  Indomitable Lash  ♦  Inspirit  ♦  Irradiant Orb  ♦  Keen Sight  ♦  Ladder Launch  ♦  Latching Effigy  ♦  Launchboard  ♦  Levin  ♦  Lifetaking Arrow  ♦  Lightning Affinity  ♦  Lightning Boon  ♦  Lyncean Sight  ♦  Maelstrom  ♦  Magike Speregonne  ♦  Magike Sperepelote  ♦  Manifold Shot  ♦  Masterful Kill  ♦  Meteoron  ♦  Mirour Shelde  ♦  Mirour Vesture  ♦  Moment's Charge  ♦  Mountain Breaker  ♦  Nocuous Shot  ♦  Palladium  ♦  Perfect Defense  ♦  Pilfer  ♦  Plunder  ♦  Powder Blast  ♦  Powder Charge  ♦  Prescient Flare  ♦  Ravening Lunge  ♦  Ravinour's Hond  ♦  Razing Sweep  ♦  Recovery Arrow  ♦  Remedy Arrow  ♦  Rending Sweep  ♦  Revivify  ♦  Ricochet Hunter  ♦  Ricochet Seeker  ♦  Riotous Fury  ♦  Roar  ♦  Sagittate Avalanche  ♦  Sagittate Downpour  ♦  Salamander  ♦  Savage Lash  ♦  Scented Alarum  ♦  Seching Blade  ♦  Seching Storm  ♦  Sedative Bolt  ♦  Seism  ♦  Shadow Cloak  ♦  Shadow Veil  ♦  Shield Bash  ♦  Shield Drum  ♦  Shield Pummel  ♦  Shield Summons  ♦  Skiedragoun's Fangtooth  ♦  Skiedragoun's Feste  ♦  Skull Splitter  ♦  Skyward Sunder  ♦  Smoke Screen  ♦  Smoke Shroud  ♦  Solemnity  ♦  Soporific Bolt  ♦  Sparkchain Stake  ♦  Spellhold  ♦  Spiral Arrow  ♦  Springboard  ♦  Suffocating Shroud  ♦  Surging Strike  ♦  Sweep Shot  ♦  Sweeping Shroud  ♦  Swift Charge  ♦  Tarring Shot  ♦  Tempest Shot  ♦  Thef's Hond  ♦  Thundermine  ♦  Tidal Fury  ♦  Tidal Wrath  ♦  Torrent Shot  ♦  Tricky Terrace  ♦  Unto Heven  ♦  Unto Skie  ♦  Vengeful Slash  ♦  Vimtaking Arrow  ♦  Visitant Aura  ♦  Whirling Arrow  ♦  Wild Furie  ♦  Windstorm Slash

 




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    • Anonymous

      "temporary decrease to the user's maximum Health."
      It doesn't mean the grey health, it means you'll need to go nap time soon after using this

      • Anonymous

        You can in fact down yourself with this skill, if you do while charging the shot is interrupted and wasted. I would suggest having wakestones if your going to rely on it for downing bigguns. Wakestones restore your loss gauge to full when reviving yourself.

        • Anonymous

          The absolute "**** you" to all those Drakes and Griffins that run away after getting beat up for interrupting your stroll.

          • Anonymous

            If you're looking for a cheap way to insta-kill a drake in the low-30s range, this is what you want. Recent drake victim from a level 32 magic archer arisen who leveled as thief, which means I had low magic gains, and I still insta-gibbed a drake on the beach of volcanic island using the magic bow from the volcanic island shop (only 1st upgrade) and 90% of my HP.

            The higher level you get, the less useful Martyr's bolt gets. People leveling into the 70+ range in unmoored world with dragonforged BiS equipment are going to have adjacent options which are more reliable and efficient.

            • Anonymous

              After reaching endgame, if i use martyr's bolt i can't use all of my hp bar like before. Just use automatically a little amount, anyone knows why?

              • Anonymous

                You can spam it by using Allheal Elixir that you can buy at Eldart's Apothecary the elven general store. Basically, an unmaking arrow that you can use with a much cheaper consumable.

                • This spell/ability is incredibly broken. Using an 'All-heal' in case you can't pull it off.. You can ONE-SHOT the Dragon at the end of the game by trading 90% (or more if you risk it) of your health. Don't do enough damage? pop an all heal and go again.

                  I was 40 Hours into the game, and level 46ish~

                  • Anonymous

                    dont be confused by the word "temporary" like i was, the loss gauge is gone until you rest, makes using this a real commitment... not worth it for your run of the mill loadout imo but rather something you plan to bring for a specific fight

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