Thundermine

skill 7 dragons dogma wiki guide
Conjures a ball of lightning that automatically unleashes crackling bolts at foes who draw near. The bolts also knock down smaller targets. Dissipates in time or after a number of attacks.
Press the assigned button to begin incanting, and press it again when the incantation is complete to cast the spell.
Vocations sorcerer vocation dragons dogma wiki guide40pxSorcerer
Vocation Rank 1
Acquire Cost 200

Thundermine is a Weapon Skill in Dragon's Dogma 2 (DD2)Thundermine is a skill conjuring a lightning ball attacking nearby foes. Thundermine is a skill used by the Sorcerer and is also available to Pawns with the corresponding Vocation. New skills can be bought using Discipline Points.

 

How to get Thundermine in Dragon's Dogma 2

  • Acquire Cost: 200 Discipline
  • Vocation: sorcerer vocation dragons dogma wiki guide40pxSorcerer
  • Vocation Rank: 1

 

Dragon's Dogma 2 Thundermine Upgrades

Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Thundermine: 

  

DD2 Thundermine Guide, Notes & Tips

  • This is a weapon skill. Weapon skills are vocation-dependent — though some vocations share the same weapons, they might not have access to the same weapon skills. Executed by pressing the corresponding weapon skill button.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
  • Other notes and tips for Thundermine go here.

 

All Weapon Skills in Dragon's Dogma 2
Airward Slash  ♦  Arc of Might  ♦  Arctic Bolt  ♦  Argent Succor  ♦  Argent Tonic  ♦  Aromatic Rally  ♦  Aromatic Resurgence  ♦  Augural Flare  ♦  Barrage Shot  ♦  Bartizan  ♦  Bellow  ♦  Binding Effigy  ♦  Biting Wind  ♦  Blades of the Pyre  ♦  Blazefang Arrow  ♦  Blighting Shot  ♦  Blink Strike  ♦  Boltchain Stake  ♦  Burst Strike  ♦  Candescent Orb  ♦  Cascade Shot  ♦  Catapult Launch  ♦  Celerity  ♦  Celestial Paean  ♦  Cloudward Slash  ♦  Compass Slash  ♦  Concussive Leap  ♦  Concussive Step  ♦  Counter Slash  ♦  Cutting Wind  ♦  Deathly Arrow  ♦  Decanter  ♦  Deluging Shot  ♦  Delusory Screen  ♦  Devout Offringe  ♦  Diluvian Strike  ♦  Dire Arrow  ♦  Divine Defense  ♦  Dragon's Delusion  ♦  Dragoun's Foin  ♦  Dragoun's Stabbe  ♦  Draw and Quarter  ♦  Drenching Shot  ♦  Easy Kill  ♦  Empyrean  ♦  Enkindled Blades  ♦  Ensnare  ♦  Erupting Shot  ♦  Espial Incense  ♦  Exploding Shot  ♦  Fickle Floor  ♦  Fire Affinity  ♦  Fire Boon  ♦  Flagration  ♦  Flamefang Arrow  ♦  Flawless Guard  ♦  Formless Feint  ♦  Fortalice  ♦  Fragrant Alarum  ♦  Frigor  ♦  Frosthunter Bolt  ♦  Frostseeker Bolt  ♦  Full Moon Slash  ♦  Goring Lunge  ♦  Gouging Skewer  ♦  Gut and Run  ♦  Gutting Skewer  ♦  Hagol  ♦  Hailstone Bolt  ♦  Halidom  ♦  Heavenly Shot  ♦  Heavenward Sunder  ♦  Helm Splitter  ♦  High Celerity  ♦  High Decanter  ♦  High Empyrean  ♦  High Flagration  ♦  High Frigor  ♦  High Hagol  ♦  High Halidom  ♦  High Levin  ♦  High Palladium  ♦  High Salamander  ♦  High Seism  ♦  High Solemnity  ♦  High Spellhold  ♦  High Thundermine  ♦  Hindsight Slash  ♦  Hindsight Sweep  ♦  Humble Offringe  ♦  Ice Affinity  ♦  Ice Boon  ♦  Ignited Blades  ♦  Illusive Divider  ♦  Impeccable Guard  ♦  Implicate  ♦  Incendiary Shot  ♦  Indomitable Lash  ♦  Inspirit  ♦  Irradiant Orb  ♦  Keen Sight  ♦  Ladder Launch  ♦  Latching Effigy  ♦  Launchboard  ♦  Levin  ♦  Lifetaking Arrow  ♦  Lightning Affinity  ♦  Lightning Boon  ♦  Lyncean Sight  ♦  Maelstrom  ♦  Magike Speregonne  ♦  Magike Sperepelote  ♦  Manifold Shot  ♦  Martyr's Bolt  ♦  Masterful Kill  ♦  Meteoron  ♦  Mirour Shelde  ♦  Mirour Vesture  ♦  Moment's Charge  ♦  Mountain Breaker  ♦  Nocuous Shot  ♦  Palladium  ♦  Perfect Defense  ♦  Pilfer  ♦  Plunder  ♦  Powder Blast  ♦  Powder Charge  ♦  Prescient Flare  ♦  Ravening Lunge  ♦  Ravinour's Hond  ♦  Razing Sweep  ♦  Recovery Arrow  ♦  Remedy Arrow  ♦  Rending Sweep  ♦  Revivify  ♦  Ricochet Hunter  ♦  Ricochet Seeker  ♦  Riotous Fury  ♦  Roar  ♦  Sagittate Avalanche  ♦  Sagittate Downpour  ♦  Salamander  ♦  Savage Lash  ♦  Scented Alarum  ♦  Seching Blade  ♦  Seching Storm  ♦  Sedative Bolt  ♦  Seism  ♦  Shadow Cloak  ♦  Shadow Veil  ♦  Shield Bash  ♦  Shield Drum  ♦  Shield Pummel  ♦  Shield Summons  ♦  Skiedragoun's Fangtooth  ♦  Skiedragoun's Feste  ♦  Skull Splitter  ♦  Skyward Sunder  ♦  Smoke Screen  ♦  Smoke Shroud  ♦  Solemnity  ♦  Soporific Bolt  ♦  Sparkchain Stake  ♦  Spellhold  ♦  Spiral Arrow  ♦  Springboard  ♦  Suffocating Shroud  ♦  Surging Strike  ♦  Sweep Shot  ♦  Sweeping Shroud  ♦  Swift Charge  ♦  Tarring Shot  ♦  Tempest Shot  ♦  Thef's Hond  ♦  Tidal Fury  ♦  Tidal Wrath  ♦  Torrent Shot  ♦  Tricky Terrace  ♦  Unto Heven  ♦  Unto Skie  ♦  Vengeful Slash  ♦  Vimtaking Arrow  ♦  Visitant Aura  ♦  Whirling Arrow  ♦  Wild Furie  ♦  Windstorm Slash

 




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    • Anonymous

      Nice defensive spell to throw before starting a longer cast.
      You never know when a wolf will spring from a bush...
      Damage wise I wasn't impressed.
      It can also repel smaller ennemies that would target you while performing a rescue.

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