Heavenward Sunder |
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An advanced form of Skyward Sunder that inflicts greater harm when fully charged. | |
Hold the assigned button to charge, then release to activate. | |
Vocations | Warrior |
Vocation Rank | 4 |
Acquire Cost | 1000 |
Heavenward Sunder is a Weapon Skill in Dragon's Dogma 2 (DD2). Heavenward Sunder is an advanced form of Skyward Sunder, inflicting more damage when fully charged. Heavenward Sunder is a skill used by the Warrior and is also available to Pawns with the corresponding Vocation. New skills can be bought using Discipline Points.
How to get Heavenward Sunder in Dragon's Dogma 2
- Acquire Cost: 1000 Discipline
- Vocation: Warrior
- Vocation Rank: 4
Dragon's Dogma 2 Heavenward Sunder Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Heavenward Sunder:
- Skyward Sunder >> Heavenward Sunder
DD2 Heavenward Sunder Guide, Notes & Tips
- This is a weapon skill. Weapon skills are vocation-dependent — though some vocations share the same weapons, they might not have access to the same weapon skills. Executed by pressing the corresponding weapon skill button.
- Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
- Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
- Other notes and tips for Heavenward Sunder go here.
- Anonymous
This is by far one of Warriors most powerful attacks. Small stamina cost and can chunk enormous amounts of HP off of bosses. I'd argue it's its best skill, outclassing Savage Lash and Arc of Might.
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Warriors best skill and you unlock it at the start of the game this move has very small stamina cost, high damage and knockdown and the only warrior skill to have multiple hits, even if you hit a non weak spot at the first hit of the move it will land 2 more hits at different spots times which can hit a weakspot not a single move of warrior can achieve this warrior is very lame and disappointing in this game this vocation needs some serious changes
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