Latching Effigy |
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Launches a simulacrum conjured with Effigial Incense toward a distant target and possesses it. The simulacrum disappears if it misses its mark. | |
Press the assigned button while you have a simulacrum conjured with Effigial Incense. | |
Vocations | Trickster |
Vocation Rank | 6 |
Acquire Cost | 1800 |
Latching Effigy is a Weapon Skill in Dragon's Dogma 2 (DD2). Latching Effigy launches a conjured simulacrum toward a target to possess it. Latching Effigy is a skill used by the Trickster and is not available for Pawns. New skills can be bought using Discipline Points.
How to get Latching Effigy in Dragon's Dogma 2
- Acquire Cost: 1800 Discipline
- Vocation: Trickster
- Vocation Rank: 6
Dragon's Dogma 2 Latching Effigy Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Latching Effigy:
- Latching Effigy >> Binding Effigy
DD2 Latching Effigy Guide, Notes & Tips
- This is a weapon skill. Weapon skills are vocation-dependent — though some vocations share the same weapons, they might not have access to the same weapon skills. Executed by pressing the corresponding weapon skill button.
- Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
- Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
- Other notes and tips for Latching Effigy go here.
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