Draw and Quarter |
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An advanced form of Gut and Run that inflicts greater harm when withdrawing. | |
Press the assigned button while clinging to or pinning down a foe. | |
Vocations | Thief |
Vocation Rank | 8 |
Acquire Cost | 2500 |
Draw and Quarter is a Weapon Skill in Dragon's Dogma 2 (DD2). Draw and Quarter is an advanced version of Gut and Run, inflicting greater harm when withdrawing. Draw and Quarter is a skill used by the Thief and is also available to Pawns with the corresponding Vocation. New skills can be bought using Discipline Points.
How to get Draw and Quarter in Dragon's Dogma 2
- Acquire Cost: 2500 Discipline
- Vocation: Thief
- Vocation Rank: 8
Dragon's Dogma 2 Draw and Quarter Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Draw and Quarter:
- Gut and Run >> Draw and Quarter
DD2 Draw and Quarter Guide, Notes & Tips
- This is a weapon skill. Weapon skills are vocation-dependent — though some vocations share the same weapons, they might not have access to the same weapon skills. Executed by pressing the corresponding weapon skill button.
- Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
- Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
- Other notes and tips for Draw and Quarter go here.
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