Skeleton

skeleton creatures enemies dragons dogma 2 wiki guide 300px
Type Undead
XP Gained 90-480 XP
32 DCP
Location Usually found in the wild at night.

Skeleton is an Enemy in Dragon's Dogma 2. Skeletons are undead that only spawn at night. They wield swords and are known for being quite agile.

 

Immortal monsters that perpetually wander in death. Though they are nothing but bones, the curse placed upon them allows them to keep moving. Beware of their fast movement, lest you wish to get hurt.

 

DD2 Skeleton Enemy Information

Skeletons are returning enemies from the first Dragon's Dogma game. You'll find them while wandering about the world during the night. They are Immortal monsters that perpetually wander in death. Though they are nothing but bones, the curse placed upon them allows them to keep moving. Beware of their fast movements, lest you wish to get hurt.

 

Skeleton Location in Dragon's Dogma 2

Usually found in the wild during the night:

 

Skeleton Drops in Dragon's Dogma 2

Item and Material Drops for this Enemy:

 

Skeleton Enemy Combat Guide for DD2

Skeletons are dead soldiers who bear weapons even after they have died. Despite the fact that they are nothing more than bones, the curse that has been placed upon them enables them to continue moving. If you want to avoid getting wounded, you should be aware of their rapid movements. When facing up against these foes, the most effective strategy is to either land big attacks or use ranged approaches. You will need to exercise caution due to the fact that they are so agile.

 

Dragon's Dogma 2 Skeleton Skills

  • Sword Thrust: The Skeleton will use its sword and try to thrust it towards you.
  • Double Swing: The Skeleton will swing its sword twice towards you.
  • Charging thrust: The Skeleton will run towards you with a heavy thrust with its Sword.

 

DD2 Skeleton Notes and Tips

  • Other notes, tips, and trivia for Skeleton Enemy in Dragon's Dogma 2 go here.

 

 

All Dragon's Dogma 2 Creatures and Enemies
Asp  ♦  Bandit  ♦  Bat  ♦  Bird  ♦  Blackdog  ♦  Brine  ♦  Chicken  ♦  Chimera  ♦  Chopper  ♦  Coral Snake  ♦  Crow  ♦  Cyclops  ♦  Doe  ♦  Dragon  ♦  Drake  ♦  Dullahan  ♦  Garm  ♦  Goat  ♦  Goblin  ♦  Golem  ♦  Gore Harpy  ♦  Gorechimera  ♦  Goreminotaur  ♦  Gorgon  ♦  Griffin  ♦  Grim Ogre  ♦  Harpy  ♦  Hobgoblin  ♦  Island Encampment Purgener  ♦  Knacker  ♦  Leapworm  ♦  Lesser Dragon  ♦  Lich  ♦  Lost Mercenary  ♦  Magma Scale  ♦  Medusa  ♦  Minotaur  ♦  Nex  ♦  Ogre  ♦  Ooze  ♦  Ox  ♦  Phantasm  ♦  Phantom  ♦  Pig  ♦  Rabbit  ♦  Rat  ♦  Rattler  ♦  Redwolf  ♦  Rogue  ♦  Rooster  ♦  Sacred Arbor Purgener  ♦  Saurian  ♦  Scavenger  ♦  Seabird  ♦  Serpent  ♦  Skeleton Lord  ♦  Slime  ♦  Sludge  ♦  Specter  ♦  Sphinx  ♦  Spider  ♦  Stag  ♦  Stout Undead  ♦  Succubus  ♦  Talos  ♦  Undead  ♦  Venin Harpy  ♦  Vermund Purgener  ♦  Volcanic Island Purgener  ♦  Warg  ♦  Wight  ♦  Wild Boar  ♦  Wolf



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    • Anonymous

      Anyone else struggling to put them down permanently? Ran into a massive group of them with four mages, two ganders, and a plethora of fighters. I kill and kill but they keep getting back up with health bars restored. My pawn said something about destroying the heads, but I’ve even used explosives on them. Anything confirmed here?

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