Goblin |
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Type | Humanoid Monster |
Weakness | Fire Damage |
XP Gained | +52-89 XP +23 Dcp |
Location | Often found in the wild and some caves |
Goblin is an Enemy in Dragon's Dogma 2. Goblins are very common enemies in the game, and attack in groups. Finding and defeating their leader is a good way to disconcert goblin gangs.
Armed demons that are smaller in stature than most humans. They posses limited intelligence, but are ferocious and move by instinct. They become hostile and attack in packs if their terf's invaded.
DD2 Goblin Enemy Information
Goblins have a physical structure similar to a human, but much smaller. When they are fully grown, it is rare for them to reach five feet. They are also noted as weaker than other beasts, and their having a weapon is easily dismissed. They are recognized as being non-intelligent creatures even though some are capable of using human speech.
What goblins lack in strength and intelligence, they make up for it in numbers. These creatures prefer to gang up to ten individuals while being under a single leader. Goblins also habitually take weapons and armor from their fallen victims and wear them in their own sense of fashion.
Additionally, Goblins also have the capability to enslave a Cyclops. Goblins find their strength in numbers and this is what makes them fearful as a species in Gransys.
Goblin Location in Dragon's Dogma 2
Often found ready to ambush alongside roads, in the wild and some caves
- Ultramarine Waterfall
- Melve
- Vermund
- Trevo Mine
- Ruined Settlement
- Collapsed Mine
- Backwoods Nest
- Indigent Bedlands
Goblin Drops in Dragon's Dogma 2
Goblins drop items based on chance. Sometimes, they may drop nothing. Not all drops are listed on this table so if you find any missing please edit the page. Note that different types or levels of goblins have slightly different drop rates, so we have marked a range instead of a fixed number. Higher level monsters are less likely to drop small or useless items.
Item | Chance |
Gold (50 ~ 200) | |
Aged Scrag of Beast | 5% |
Aged Shorefish | 5% |
Apple | 2-10% |
Beast-Skin | 3-5% |
Copper Ore | 5-10% |
Goblin Horn | 8-12% |
Grapes | 4-5% |
Onyx | 1-5% |
Ripened Apple | 5-6% |
Rotten Apple | 5% |
Rotten Scrag of Beast | 6% |
Rotten Shorefish | 6% |
Scrag of Beast | 10-12% |
Shorefish | 10-12% |
Silver Ore | 5-9% |
Wakestone Shard | 5% |
Withered Branches | 2-5% |
Goblin Enemy Combat Guide for DD2
Goblins behave like mobs and they can be difficult to deal with when you get surrounded by them. Approach these goblins as you would a pack of wolves. Take them out one by one so you will not be overpowered by their number. Players can find goblins hiding by the trees and waiting for their next victims. Some goblins usually carry a weapon, and others would often use a shield for blocking.
Goblins are usually small in size and reach the hip level of the average human. According to lore, even when a goblin matures, their tallest height recorded is usually below five feet. What Goblins lack in height, they make up for it in numbers. These beasts like to group up and have one leader among them. A leader can be recognized usually by their height and size among others.
In the original game, Goblins are known to be weak against elemental attacks such as Fire, Ice, and Dark spells. If the goblins you encounter are not wearing any helmets, then you may aim for their head to deal extra damage (headshots). They are also vulnerable to blindness.
Dragon's Dogma 2 Goblin Skills
- Club Swing: The Goblin normally attacks with a swing using its club.
- Stomp Attack: The Goblin will jump towards you from afar and stomp the ground.
DD2 Goblin Notes and Tips
- For other notes, tips, and trivia for Goblin Enemy in Dragon's Dogma 2 go here.
All Dragon's Dogma 2 Creatures and Enemies |
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Asp ♦ Bandit ♦ Bat ♦ Bird ♦ Blackdog ♦ Brine ♦ Chicken ♦ Chimera ♦ Chopper ♦ Coral Snake ♦ Crow ♦ Cyclops ♦ Doe ♦ Dragon ♦ Drake ♦ Dullahan ♦ Garm ♦ Goat ♦ Golem ♦ Gore Harpy ♦ Gorechimera ♦ Goreminotaur ♦ Gorgon ♦ Griffin ♦ Grim Ogre ♦ Harpy ♦ Hobgoblin ♦ Island Encampment Purgener ♦ Knacker ♦ Leapworm ♦ Lesser Dragon ♦ Lich ♦ Lost Mercenary ♦ Magma Scale ♦ Medusa ♦ Minotaur ♦ Nex ♦ Ogre ♦ Ooze ♦ Ox ♦ Phantasm ♦ Phantom ♦ Pig ♦ Rabbit ♦ Rat ♦ Rattler ♦ Redwolf ♦ Rogue ♦ Rooster ♦ Sacred Arbor Purgener ♦ Saurian ♦ Scavenger ♦ Seabird ♦ Serpent ♦ Skeleton ♦ Skeleton Lord ♦ Slime ♦ Sludge ♦ Specter ♦ Sphinx ♦ Spider ♦ Stag ♦ Stout Undead ♦ Succubus ♦ Talos ♦ Undead ♦ Venin Harpy ♦ Vermund Purgener ♦ Volcanic Island Purgener ♦ Warg ♦ Wight ♦ Wild Boar ♦ Wolf |
- Anonymous
1 of them randomly jumped me from behind in vernworth. looked like it jumed from the roof or something like wtf
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