Voracity |
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Recovers a small amount of Stamina when you deliver the killing blow to a target | |
Type | Augments |
Vocations | Magick Archer |
Vocation Rank | 4 |
Acquire Cost | 900 |
Voracity is an Augment in Dragon's Dogma 2 (DD2). Voracity grants the user the ability to recover a small amount of Stamina when dealing the killing blow to a target, and can be purchased once the Magick Archer reaches Rank 4 and is not available for Pawns. Augments are various passive abilities that the player can equip to the Arisen and their Pawns for use during their playthrough, and can be purchased for Discipline Points.
How to get Voracity in Dragon's Dogma 2
- Acquire Cost: 900
- Vocations: Magick Archer
- Rank: 4
Augment Video Guides for Dragon's Dogma 2
DD2 Voracity Guide, Notes & Tips
- Recover 10% of your Stamina when killing an enemy yourself
- Augments are Passive trait boosts earned when leveling a specific vocation. Once an augment is unlocked, it can be used regardless of the vocation the character switches to.
- Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only able to be equipped based on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
- Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
All Augments in Dragon's Dogma 2 |
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Allure ♦ Ambuscade ♦ Amelioration ♦ Apotropaism ♦ Ascendancy ♦ Asperity ♦ Athleticism ♦ Avidity ♦ Beatitude ♦ Catalysis ♦ Constancy ♦ Conveyance ♦ Detection ♦ Diligence ♦ Dominance ♦ Dominion ♦ Dynamism ♦ Endurance ♦ Enlightenment ♦ Exaltation ♦ Fugacity ♦ Gratification ♦ Impact ♦ Intervention ♦ Intrepidity ♦ Lethality ♦ Mettle ♦ Opulence ♦ Perpetuation ♦ Pertinacity ♦ Poise ♦ Polarity ♦ Prolificity ♦ Provocation ♦ Radiance ♦ Refulgence ♦ Sagacity ♦ Stasis ♦ Subtlety ♦ Sustainment ♦ Thew ♦ Verve ♦ Vigor ♦ Vitality ♦ Zeal |
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Does anyone know if this can lead to bypassing the 0-stamina exhausted state if you expend your full stamina on a killing blow?
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