Ambuscade

augment 0 dragons dogma wiki guide
Increases damage dealt by your attacks when targets are not in battle stance.
Type Augments
Vocations archer vocation dragons dogma wiki guide40pxArcher
Rank 2
Acquire Cost 300

Ambuscade is an Augment in Dragon's Dogma 2 (DD2)Ambuscade increase damage to targets that are not in battle stance, and can be purchased once the Archer reaches Rank 2. Augments are various passive abilities that the player can equip to the Arisen and their Pawns for use during their playthrough, and can be purchased for Discipline Points.

 

How to get Ambuscade in Dragon's Dogma 2

  • Acquire Cost: 300 Dcp
  • Vocations: archer vocation dragons dogma wiki guide40pxArcher
  • Rank: Unlock at Rank 2

 

Augment Video Guides for Dragon's Dogma 2

 
 

 

DD2 Ambuscade Guide, Notes & Tips

  • Increases damage by 10% to enemies not in battle stance
  • Augments are Passive trait boosts earned when leveling a specific vocation. Once an augment is unlocked, it can be used regardless of the vocation the character switches to.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only able to be equipped based on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.

 

All Augments in Dragon's Dogma 2
Allure  ♦  Amelioration  ♦  Apotropaism  ♦  Ascendancy  ♦  Asperity  ♦  Athleticism  ♦  Avidity  ♦  Beatitude  ♦  Catalysis  ♦  Constancy  ♦  Conveyance  ♦  Detection  ♦  Diligence  ♦  Dominance  ♦  Dominion  ♦  Dynamism  ♦  Endurance  ♦  Enlightenment  ♦  Exaltation  ♦  Fugacity  ♦  Gratification  ♦  Impact  ♦  Intervention  ♦  Intrepidity  ♦  Lethality  ♦  Mettle  ♦  Opulence  ♦  Perpetuation  ♦  Pertinacity  ♦  Poise  ♦  Polarity  ♦  Prolificity  ♦  Provocation  ♦  Radiance  ♦  Refulgence  ♦  Sagacity  ♦  Stasis  ♦  Subtlety  ♦  Sustainment  ♦  Thew  ♦  Verve  ♦  Vigor  ♦  Vitality  ♦  Voracity  ♦  Zeal

 




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    • Anonymous

      The skill pilfer of the thief discribes it would need a target to be out of balance (or even downed) or a target that is not in battle stance, to be able to steal something. So I guess "not in battle stance" means only unaware enemies. So Ambuscade would only influence the first hit before battle starts and won't increase damage on downed enemys. (this is just a theorie based on the wording)

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