Beatitude

augment 2 dragons dogma wiki guide
Increases the amount of Health recovered by curatives and curative magicks.
Type Augments
Vocations mage vocation dragons dogma wiki guide40pxMage
Vocation Rank 4
Acquire Cost 900

Beatitude is an Augment in Dragon's Dogma 2 (DD2)Beatitude increases the amount of Health curatives and Curatives Magicks restore, and can be purchased once the Mage reaches Rank 4. Augments are various passive abilities that the player can equip to the Arisen and their Pawns for use during their playthrough, and can be purchased for Discipline Points.

 

 

How to get Beatitude in Dragon's Dogma 2

  • Acquire Cost: 900 Discipline Points
  • Vocations: mage vocation dragons dogma wiki guide40pxMage
  • Vocation Rank: 4

 

Augment Video Guides for Dragon's Dogma 2

 
 

 

DD2 Beatitude Guide, Notes & Tips

  • 10% increase
  • Only the character that has the augment equipped will receive the 10% increase in health recovery from curatives and curative magicks.
  • Augments are Passive trait boosts earned when leveling a specific vocation. Once an augment is unlocked, it can be used regardless of the vocation the character switches to.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only able to be equipped based on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.

 

All Augments in Dragon's Dogma 2
Allure  ♦  Ambuscade  ♦  Amelioration  ♦  Apotropaism  ♦  Ascendancy  ♦  Asperity  ♦  Athleticism  ♦  Avidity  ♦  Catalysis  ♦  Constancy  ♦  Conveyance  ♦  Detection  ♦  Diligence  ♦  Dominance  ♦  Dominion  ♦  Dynamism  ♦  Endurance  ♦  Enlightenment  ♦  Exaltation  ♦  Fugacity  ♦  Gratification  ♦  Impact  ♦  Intervention  ♦  Intrepidity  ♦  Lethality  ♦  Mettle  ♦  Opulence  ♦  Perpetuation  ♦  Pertinacity  ♦  Poise  ♦  Polarity  ♦  Prolificity  ♦  Provocation  ♦  Radiance  ♦  Refulgence  ♦  Sagacity  ♦  Stasis  ♦  Subtlety  ♦  Sustainment  ♦  Thew  ♦  Verve  ♦  Vigor  ♦  Vitality  ♦  Voracity  ♦  Zeal

 




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    • Anonymous

      After a quick test for this and Perpetuation, it does not seem to effect heals you or your pawn provide to others, only the character with the augment equipped seems to get the positive effect.

      For example, I damaged my main character to a certain point and my pawn healed me with and without the augment exactly the same time needed for full health.

      Same with the Perpetuation perk. Same duration weapon boon for my character from my pawn casted with and without the augment.

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