Mettle

augment 1 dragons dogma wiki guide
Augments your physical Defense.
Type Augment
Vocations fighter vocation dragons dogma wiki guide40pxFighter
Vocation Rank 2
Acquire Cost  300

Mettle is an Augment in Dragon's Dogma 2 (DD2)Mettle increases the user's Physical Defense, and can be purchased once the Fighter reaches Rank 2. Augments are various passive abilities that the player can equip to the Arisen and their Pawns for use during their playthrough, and can be purchased for Discipline Points.

 

 

How to get Mettle in Dragon's Dogma 2

  • Acquire Cost: 300 Discipline
  • Vocation: fighter vocation dragons dogma wiki guide40pxFighter
  • Vocation Rank: 2

 

 

Augment Video Guides for Dragon's Dogma 2

 
 

 

 

DD2 Mettle Guide, Notes & Tips

  • Increases your Base Physical Defense by 30% and then adds 45 to it.
  • Mettle is an Augment Skill. Augments are a special kind of skill that can be shared between Vocations when unlocked.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.

 

All Dragon's Dogma 2 Augments
Allure  ♦  Ambuscade  ♦  Amelioration  ♦  Apotropaism  ♦  Ascendancy  ♦  Asperity  ♦  Athleticism  ♦  Avidity  ♦  Beatitude  ♦  Catalysis  ♦  Constancy  ♦  Conveyance  ♦  Detection  ♦  Diligence  ♦  Dominance  ♦  Dominion  ♦  Dynamism  ♦  Endurance  ♦  Enlightenment  ♦  Exaltation  ♦  Fugacity  ♦  Gratification  ♦  Impact  ♦  Intervention  ♦  Intrepidity  ♦  Lethality  ♦  Opulence  ♦  Perpetuation  ♦  Pertinacity  ♦  Poise  ♦  Polarity  ♦  Prolificity  ♦  Provocation  ♦  Radiance  ♦  Refulgence  ♦  Sagacity  ♦  Stasis  ♦  Subtlety  ♦  Sustainment  ♦  Thew  ♦  Verve  ♦  Vigor  ♦  Vitality  ♦  Voracity  ♦  Zeal



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    • Anonymous

      "(Base Defense * 0.3) + 45" always rounded down is the bonus to defense
      Base defense being your defense from only your character stats and no equipment or modifiers of course.
      So for example if I have 613 total defense and 242 base defense, (242 * 0.3) + 45 = 117.6 = 117
      This bonus is added to the total defense 613 + 117 = 730 total defense
      So without mettle I will have 613 total defense, and with it I will have 730 with a bonus of 117 coming from mettle.
      I have tested this with around 4 different total and base defense values and I have not tested the magic defense augment but I am under the assumption it likely works the same.

      • Anonymous

        Currently naked my character has 201 defense. With Mettle it goes up to 306, so a plus 105 boost. It appears augments in this game only affect base stats from what I've seen, and this one I would guess maybe scales with your level? Something like (Base added defense) + (Y x character level)

        • Anonymous

          My character has 73 physical def naked, with mettle equiped I get to 140.
          So it seems it would be +67 physical def.

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