Sagacity

augment 0 dragons dogma wiki guide
Augments your Magick.
Type Augment
Vocations sorcerer vocation dragons dogma wiki guide40pxSorcerer
Vocation Rank 9
Acquire Cost  5000

Sagacity is an Augment in Dragon's Dogma 2 (DD2)Sagacity increases the Magick Stat, and can be purchased once the Sorcerer reaches Rank 9. Augments are various passive abilities that the player can equip to the Arisen and their Pawns for use during their playthrough, and can be purchased for Discipline Points.

 

How to get Sagacity in Dragon's Dogma 2

  • Acquire Cost: 5000 Discipline
  • Vocation: sorcerer vocation dragons dogma wiki guide40pxSorcerer
  • Vocation Rank: 9

 

Augment Video Guides for Dragon's Dogma 2

 
 

 

DD2 Sagacity Guide, Notes & Tips

  • Adds 30 Magick
  • Sagacity is an Augment Skill. Augments are a special kind of skill that can be shared between Vocations when unlocked.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
  • Other notes and tips for Sagacity go here.

 

All Dragon's Dogma 2 Augments
Allure  ♦  Ambuscade  ♦  Amelioration  ♦  Apotropaism  ♦  Ascendancy  ♦  Asperity  ♦  Athleticism  ♦  Avidity  ♦  Beatitude  ♦  Catalysis  ♦  Constancy  ♦  Conveyance  ♦  Detection  ♦  Diligence  ♦  Dominance  ♦  Dominion  ♦  Dynamism  ♦  Endurance  ♦  Enlightenment  ♦  Exaltation  ♦  Fugacity  ♦  Gratification  ♦  Impact  ♦  Intervention  ♦  Intrepidity  ♦  Lethality  ♦  Mettle  ♦  Opulence  ♦  Perpetuation  ♦  Pertinacity  ♦  Poise  ♦  Polarity  ♦  Prolificity  ♦  Provocation  ♦  Radiance  ♦  Refulgence  ♦  Stasis  ♦  Subtlety  ♦  Sustainment  ♦  Thew  ♦  Verve  ♦  Vigor  ♦  Vitality  ♦  Voracity  ♦  Zeal



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    • Anonymous

      Adds a static 30 Magick stat. Around the time you get it, you should already have at least 500 Magick. This does not scale with your character as you become stronger so eventually it will become a waste of an Augment Slot. Underwhelming considering it's the final augment you get for the Sorcerer Vocation.

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