Barge

skill 20 dragons dogma wiki guide
Rushes forward, tackling the target. Though limited in range, it can force the target to flinch. The user is less likely to flinch while it is active.
Press R1, RB or Righ Click on Mouse.
Type Core Skill
Vocations warrior vocation dragons dogma wiki guide40pxWarrior
Vocation Rank 0
Acquire Cost 0

Barge is a Core Skill in Dragon's Dogma 2 (DD2). Barge is a Warrior Core Skill that allows the warrior to rush the tackle the target, forcing it to flinch. Core Skills are skills tied to their respective Vocations, and can't be retained if players decides to switch to another one. Core Skills do not require Stamina to be performed.

 

 

How to get Barge in Dragon's Dogma 2

  • Acquire Cost: 0 Discipline
  • Vocation: warrior vocation dragons dogma wiki guide40pxWarrior
  • Vocation Rank: 1

 

DD2 Barge Guide, Notes & Tips

  • Core Skills are vocation-based skills that both the Arisen and Pawns can learn. Core Skills do not spend Stamina when performed.
  • Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
  • Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
  • Other notes and tips for Barge go here.

 

All Core Skills in Dragon's Dogma 2
Anodyne  ♦  Beveiling Fumes  ♦  Breakneck Strike  ♦  Bulwark  ♦  Bump and Lift  ♦  Carve  ♦  Chain of Blows  ♦  Climactic Arrow  ♦  Controlled Fall  ♦  Conversion  ♦  Defend  ♦  Deflect  ♦  Drifting Brume  ♦  Effigial Incense  ♦  Effigial Quickburn  ♦  Effigial Snuff  ♦  Empale  ♦  Enchanted Counter  ♦  Enthralling Aroma  ♦  Ferrene Bolt  ♦  Focused Bolt  ♦  Footpad  ♦  Forbeding Bolt  ♦  Front Kick  ♦  Galvanize  ♦  Invoking Essence  ♦  Leaping Punt  ♦  Levitate  ♦  Loose  ♦  Magick Bolt  ♦  Magike Cut  ♦  Mending Vapor  ♦  Mighty Sweep  ♦  Onslaught  ♦  Parting Shot  ♦  Pinpoint Volley  ♦  Protracting Arrow  ♦  Puncture Dart  ♦  Quickfire  ♦  Quickspell  ♦  Quik Fot  ♦  Redouted Bolt  ♦  Repulse  ♦  Rivet Shot  ♦  Scarlet Kisses  ♦  Scatering Bolt  ♦  Scopic Sight  ♦  Steady Shot  ♦  Steeled Foundation  ♦  Stonesplitter  ♦  Swift Nock  ♦  Swift Step  ♦  Tracker's Sight  ♦  Trailing Aroma  ♦  True Deflect  ♦  Tusk Toss  ♦  Twein Cut  ♦  Twin Fangs  ♦  Winding Cut

 




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    • Anonymous

      you can use this to power through the majority of enemy attacks, it's practically the dodge skill for warriors. works kinda similar to parrying in dark souls 2/3 and elden ring, you use it slightly before the enemy attack but not right before, something like 0.3 seconds before you cant be knocked.

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