Pawn Inclinations or Inclinations in Dragon's Dogma (DD2) are the behavior of your pawns. Pawn Inclinations determine the behavior, reactions, and how they speak and serve the Arisen. Having a party with different inclinations can benefit you on your journey, with each pawn having their own sets of strengths and weaknesses. There are 4 inclinations in the game which are Calm, Kindhearted, Simple, and Straightforward. You can choose your main pawn's inclination while hiring pawns created by other players with their own inclination.

Pawn Inclinations Breakdown in Dragon's Dogma 2

  • Pawn Inclination helps determine a Pawn's behavior in all situations.
  • Pawn behavior in Combat are influenced by their inclination.
  • Pawn Inclinations in Dragon's Dogma 2 can be changed for the player's main pawn.
  • For more guides on Pawns, please visit our Pawns page.
  • To learn about the sickness that affects Pawns, please don't forget to check our Dragonsplague page.

In Depth Pawn Guide for Dragon's Dogma 2

 

 

Dragon's Dogma 2 All Pawn Inclinations Guide

Type of Inclinations in Dragon's Dogma 2

Calm

Pawns with the Calm inclination will put their survival and safety in combat. They will also keep a tidy inventory and dispose of items that seem useless such as rotten food to prevent players from mistakenly taking them and eating them. You may choose this or hire pawns with this inclination for more defensive or ranged attacks during combat.

Kindhearted

Pawns with the Kindhearted inclination will be more friendly and loyal to aiding and saving their allies in combat. Mage pawns are normally best suited to this inclination as mages have spells to cast to heal their teammates. Choosing this or hiring pawns with this inclination can heal or aid you and your party.

Simple

Pawns with the Simple inclination will carry a more curious and friendly personality and will gather items and will tell you they have found an area to explore and hand you items they have gathered. Apart from gathering items, they will also craft curatives and implements that could help you. Choosing this or hiring pawns with this inclination can be handy in gathering or crafting items for you.

Straightforward

Pawns with the Straightforward inclination will be more blunt and outspoken, they also keep a keen eye on spotting enemies for combat. During combat, these types of pawns will attack with all their strength and be more daring than pawns with other inclinations. Choosing this or hiring pawns with this inclination can be useful when it comes to battle.

 

Changing Pawn Inclinations in Dragon's Dogma 2

The Main Pawn's Inclination can be changed by using the Rift Incense. The Rift Incense can be purchased from Neomith in the Vernworth Pawn Guild in  Vernworth and a camping kit to set up camp for the night and to give the Rift Incense to your Pawn. The Rift Incense can be purchased for 2,000 Rift Crystals in Vernworth Pawn Guild. A Pawn Inclination is not permanent and can be changed as long as you have the Rift Incense to give.

a3 pawn inclinations dragons dogma 2 wiki guide

Where to Find Rift Incense DD2

The Rift Incense can be bought from Neomith for 500 Rift Crystals up to 2,000. There are 5 types of Rift Incense:

Each of these Rift Incense will grant the specific inclination upon giving it to your Pawn. Neomith also sells the Ambivalent Rift Incense which costs 500 Rift Crystals but will give a random Pawn Inclination. Once you have the Rift Incense, set up a Campsite so you can give it to your Main Pawn. Doing this will change the Pawn's Inclination successfully.

a1 pawn inclinations dragons dogma 2 wiki guide
Buy Rift Incense from Neomith 

How to Change Pawn Inclinations in Dragon's Dogma 2?

You can change your Main Pawn's inclination by using a Rift Incense of the inclination you wish to change your Pawn to at a Campsite. Simply set up camp and interact with your main pawn, you will have the option to “Give Rift Incense” to change their inclination and voice with the use of the Rift Incense. See Campsites to learn more about the mechanics of a campsite.

a7 pawn inclinations dragons dogma 2 wiki guide

Where to Get Camping Kits DD2

Camping Kits are consumable items that are used to set up camp Campsites. They can be bought from various Philbert (of Philbert's Sundries), or found as loot as you explore. There are different iterations of the items, with the lowest quality ones, called Modest Camping Kit, being liable to be broken if your camp is attacked by Enemies. You can also get your first Modest Camping Kit for free in the early parts of the game, during the events of the Side QuestBrothers Brave, and Timid.

a4 pawn inclinations dragons dogma 2 wiki guide
Camping Kits are available in Philbert's Sundries

 

Best Pawn Inclination for Each Vocation in Dragon's Dogma 2

DD2 Fighter Vocation

Fighter pawns are normally the ones that should lead the battle which means they fit with the Straightforward inclination. Straightforward Fighters will be brutal in battle and hunt down enemies to protect their allies. This also makes them ideal protectors as their Straightforward inclination will make them fearless and go the extra mile to land hits on enemies.  

DD2 Warrior Vocation

Warrior pawns are more hard-hitting in battle but have fewer defensive stats. While fighting larger enemies with bigger health bars, it is better to have a warrior with the Straightforward inclination.

DD2 Thief Vocation

Thief pawns often charge into battle to draw attention but are weak in defense, so hiring or having a pawn that is the Calm inclination is best suited for Thieves. They can avoid getting aggressive in battle as well as keeping themself safe.

DD2 Mage Vocation

Mage pawns are equal in offensive and defensive skills so it allows you more flexibility whether you want a pawn with the Calm inclination or the Kindhearted inclination to either get a support mage or a curious mage. The Calm Inclination especially suits a Mage Pawn who are positioned away from the battle so they can cast their spells freely. They will go the extra mile to avoid getting damaged and fit the class perfectly because of their low health bars.

DD2 Sorcerer Vocation

Sorcerer pawns are stronger Mages but have more offensive skills. A Kindhearted Sorcerer is useful but having a Calm Sorcerer will be better to aid your team and themselves during battle. They often carry spells that can easily target the enemy's weaknesses.

DD2 Archer Vocation

Archer pawns usually have no close-combat skills so having an Archer who carries the Calm inclination is best suited. It gives a higher chance of aiming and landing their shots onto the enemy's vital spots.




Tired of anon posting? Register!
    • Anonymous

      after playing a bit and reading other feedback, i think Simple is the best way to go 90% of time, voices notwithstanding. it just has the most neutral, context-reactive AI from experience. Straightforward is okay for Fighters or Thieves because it does prioritize clinging, but for Warriors, i find the pawns will keep climbing big enemies instead of just spamming Mountain Breaker on them, and Simple works just as well for all three. likewise, i think Kindhearted is a bit overrated for Mages; yes, they will priorize heals, but they also stick to your bootycheeks and will stop whatever else theyre doing to come heal you even for a light scratch. Simple still causes them to throw out heals while also getting most out of rest of their toolkit. havent played with Calm too much but i'd rather that Mages/Sorcerers/Archers just stand their ground and do their stuff instead of goofing around trying to find a safe spot.

    Load more
    ⇈ ⇈