Weapons in Dragon's Dogma 2 are Equipment that serves as the Arisen's main means of damage against Enemies and Bosses. Weapons can be obtained in various ways, including as enemy drops, in chests around the world, as a reward for finishing a quest, from merchants, and even through crafting. In Dragon's Dogma, the Weapon a character could wield was dependent on their Vocation. The Weapon a character wielded also determined what Skills were available to them. This page will be updated with all the Weapons available once the game has been officially released.

 

Dragon's Dogma 2 All Weapons Guide

What are the Weapons in Dragon's Dogma 2

Dragon's Dogma 2 features  12 Weapon Types. These weapon categories are bundled for use by specific Vocations and are tied to specific Weapon Skills that the vocation can use. Players can swap weapons easily from their inventory, but will need to visit an Inn to change vocations to use other equipment that they are not proficient with. Two vocations have multiple weapons. The Fighter class uses swords, maces and shields. The Warrior class uses Greatswords and Hammers. Every other class has only one weapon proficiency.

censer weapons equipment dragons dogma 2 wiki guide

These Weapons determine how characters can deal physical damage to Enemies, and each will have their own Weapon Stats that players can survey to make their choice as far as which to wield for their characters.

Weapon Stats in Dragon's Dogma 2

Weapon have a set of Stats that determine their performance. These Weapon Stats determine weapon physical and magickal damage, whether they are slash or blunt, they stagger and knockdown power, and the elemental damage or debilitations they may inflict. Different weapons categories have focuses on different aspects.

  • Strength
  • Magick
  • Slash Strength
  • Strike Strength
  • Stagger Power
  • Knockdown Power
  • Elemental
  • Debilitation Strength
  • Weight

Best Weapons for every class & their Location in Dragon's Dogma 2

 

 

 

Dragon's Dogma 2 Weapons

 

 

DD2 Archistaves

 

DD2 Bows

 

DD2 Censers

 

DD2 Daggers

 

DD2 Duospears

 

DD2 Greatswords

 

DD2 Hammers

 

DD2 Maces

 

DD2 Magickal Bows

 

DD2 Staves

 

DD2 Swords

 

DD2 Shields

 




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    • Anonymous

      The thing that upsets me most is that unlike in a souls game where you can continually use and upgrade a starting weapon you like to slay a god, here you have to continually give up aesthetically cool looking weapons and upgrade to an over the top dragon/bone themed thing in order to play the mid and end game. The upgrades aren't enough for basic weapons and if you do the wyrmslife upgrade it gives your sword the worst creamy texture. Very sad.

      • Anonymous

        if only they had the foresight to make all the equipment around the same base stats, just give them different debilitations/elements like they did in the first game instead of store bought stat sticks. I'd rather have a shitty bow that can slow and poison than the illusion of choice to do big number damage.

        Big numbers are fun but one of the main draws of the Dragons Dogma games is the fact you have to strategize your combat, not just decimate all enemies like its a walk through the dog park

        • Anonymous

          I’m hopeful that when/if (actual) dlc for this game comes out we’ll get more weapons for each vocation. And hopefully more skills for each vocation as well. And especially hopeful that we’ll even get new vocations altogether.

          • Anonymous

            Why didn’t they just port the old weapons over to this game, give them the same stats and let people roleplay how they want?

            • Anonymous

              Really disappointed in the lack of guns... Was really wanting to shoot a dragon in its smug face with my big iron. :/

              • Anonymous

                This is such a disappointment, best thing about the first game was, the actual progression with weapons because, there were so many. Lazy AF reused assets from first game and we even get less classes technically, 3 missing classes and 1 class split into 2

                • Anonymous

                  What bothers me is that half of the weapon designs are from DD 1. I know its common to do but its like half of the gear is dd1 fashion.

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