Items in Dragon's Dogma 2 is a list of all obtainable items available in-game. These Items can be obtained in various ways, including as Enemy drops, in chests around the world, as a reward for finishing a Quest, through crafting, etc. Players need to be mindful about what's in their bag as Items, along with all their Equipment contribute to carry weight. Carry too much and your character becomes over-encumbered, reducing movement speed and preventing you from picking up any more Items. This page will be updated with more information as well as lists of Items when the game is fully released.
Dragon's Dogma 2 All Items Guide
What are Items in Dragon's Dogma 2
In the previous game, Items were divided into the following categories depending on what they were used for:
- Curatives: Items used to regenerate your resources. These items range from health regeneration items to Stat-boosting items.
- Tools: Items used to accomplish specific tasks, from inflicting Debilitations on enemies in battle to making travel easier.
- Materials: Items used for Enhancement and the creation of other items.
- Quest Items: Items used for specific Quests.
Curatives are basic consumables in the game that can restore the player's meters and cure Debilities, or even temporarily boost Stats. Tools are a mixed bag of consumables and reusable Items that help the Arisen as they explore dangerous territory. Materials are Items that are usually sold if not used for the Enhancement of specific Equipment. Quest Items are Items that have no other use apart from submission to certain NPCs to progress Quests, or to be kept inside the player's inventory for the same function. Apart from these basic uses, certain Items also doubled as possible gifts in the previous game for specific NPCs in order to greatly raise affinity with them. Vendor NPCs are able to sell you rarer wares or reduce the prices for availing their different services when the Arisen's affinity with them is high enough.
Item Combination in Dragon's Dogma 2
Aside from the different specific functions of different Items in the game, Items could also be used as ingredients for combining in the previous game. These combinations result in improved versions of these Items, greatly increasing their efficiency and efficacy, and are done through specific NPCs in the game. The resulting Items can then even serve as stronger materials for Enhancement, or ingredients themselves for more combinations.
It is yet unclear if the affinity system, Item Combination, or this categorization of Items is set to make a return in Dragon's Dogma 2, but players can expect a similar system, if not the same.
Dragon's Dogma 2 All Items
Curatives are Items in Dragon's Dogma 2. Curatives play a vital role in the world of Gransys and perform various functions from restoring Health and Stamina to inflicting Debilitations and boosting Stats. You can find detailed information on individual Curative effects and methods of acquiring on each page linked below.
Dragon's Dogma 2 Curatives Comparison Table
Quick Search of All Curatives
Name | Effect | Weight | Buy | Sell | Decay |
Greenwarish |
Heals 200 Health | 0.10 | 100 G | 20 G | 0 days, N/A |
Syrupwort Leaf |
Heals 0 Health | 0.10 | 300 G | 90 G | 0 days, N/A |
Pitywort |
Combine to create other items | 0.10 | 50 G | 15 G | 0 days, N/A |
Morningtide |
Combine to create other items | 0.10 | 50 G | 15 G | 0 days, N/A |
Grandpetal |
Combine to create other items | 0.10 | 300 G | 90 G | 0 days, N/A |
Goldthistle |
Combine to create other items | 0.10 | 300 G | 90 G | 0 days, N/A |
Sunbloom |
Combine to create other items | 0.10 | 200 G | 60 G | 1 days, Dried Flower |
Noonbloom |
Combine to create other items | 0.10 | 600 G | 180 G | 1 days, Dried Flower |
Moonglow |
Combine to create other items | 0.10 | 400 G | 120 G | 1 days, Dried Flower |
Ripened Apple |
Heals 200 Health | 0.15 | 100 G | 35 G | 2 days, Rotten Apple |
Ripened Grapes |
Heals 200 Health | 0.15 | 100 G | 35 G | 2 days, Rotten Grapes |
Ripened Quince |
Heals 200 Health | 0.15 | 100 G | 42 G | 2 days, Rotten Quince |
Ripened Fig |
Heals 210 Health | 0.15 | 150 G | 56 G | 2 days, Rotten Fig |
Ripened Raspberry |
Heals 160 Health | 0.15 | 120 G | 42 G | 2 days, Rotten Raspberry |
Ripened Cranberry |
Heals 160 Health | 0.15 | 120 G | 42 G | 2 days, Rotten Cranberry |
Ripened Blueberry |
Heals 160 Health | 0.15 | 120 G | 42 G | 2 days, Rotten Blueberry |
Ripened Strawberry |
Heals 160 Health | 0.15 | 120 G | 42 G | 2 days, Rotten Strawberry |
Apple |
Heals 80 Health | 0.15 | 50 G | 17 G | 3 days, Ripened Apple |
Grapes |
Heals 80 Health | 0.15 | 50 G | 17 G | 3 days, Ripened Grapes |
Quince |
Heals 80 Health | 0.15 | 50 G | 28 G | 3 days, Ripened Quince |
Fig |
Heals 90 Health | 0.15 | 80 G | 35 G | 3 days, Ripened Fig |
Raspberry |
Heals 70 Health | 0.15 | 80 G | 28 G | 3 days, Ripened Raspberry |
Cranberry |
Heals 70 Health | 0.15 | 80 G | 28 G | 3 days, Ripened Cranberry |
Blueberry |
Heals 70 Health | 0.15 | 80 G | 28 G | 3 days, Ripened Blueberry |
Strawberry |
Heals 70 Health | 0.15 | 80 G | 28 G | 3 days, Ripened Strawberry |
Rotten Apple |
Adds Blighted Status, Heals 40 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Grapes |
Adds Blighted Status, Heals 40 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Quince |
Adds Blighted Status, Heals 40 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Fig |
Adds Blighted Status, Heals 45 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Raspberry |
Adds Blighted Status, Heals 35 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Cranberry |
Adds Blighted Status, Heals 35 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Blueberry |
Adds Blighted Status, Heals 35 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Rotten Strawberry |
Adds Blighted Status, Heals 35 Health | 0.15 | 5 G | 1 G | 0 days, N/A |
Aged Shorefish |
Heals 210 Health | 0.20 | 200 G | 60 G | 1 days, Rotten Shorefish |
Aged Tideswimmer |
Heals 230 Health | 0.20 | 600 G | 210 G | 1 days, Rotten Tideswimmer |
Shorefish |
Heals 110 Health | 0.20 | 100 G | 35 G | 2 days, Aged Shorefish |
Tideswimmer |
Heals 120 Health | 0.20 | 300 G | 105 G | 2 days, Aged Tideswimmer |
Rotten Shorefish |
Adds Blighted Status, Heals 55 Health | 0.20 | 5 G | 1 G | 0 days, N/A |
Rotten Tideswimmer |
Adds Blighted Status, Heals 55 Health |
0.20 | 5 G | 1 G | 0 days, N/A |
Aged Scrag of Beast |
Heals 230 Health | 0.30 | 200 G | 60 G | 1 days, Rotten Scrag of Beast |
Aged Beast-Steak |
Heals 300 Health | 0.30 | 800 G | 280 G | 1 days, Rotten Beast-Steak |
Scrag of Beast |
Heals 110 Health | 0.30 | 100 G | 35 G | 2 days, Aged Scrag of Beast |
Beast-Steak |
Heals 160 Health | 0.30 | 400 G | 140 G | 2 days, Aged Beast-Steak |
Rotten Scrag of Beast |
Adds Blighted Status, Heals 55 Health | 0.30 | 5 G | 1 G | 0 days, N/A |
Rotten Beast-Steak |
Adds Blighted Status, Heals 55 Health | 0.30 | 5 G | 1 G | 0 days, N/A |
Ripened Harspud |
Heals 300 Stamina | 0.20 | 400 G | 140 G | 2 days, Rotten Harspud |
Ripened Princess Harspud |
Heals 350 Stamina | 0.20 | 500 G | 175 G | 2 days, Rotten Princess Harspud |
Harspud |
Heals 150 Stamina | 0.20 | 300 G | 105 G | 3 days, Ripened Harspud |
Princess Harspud |
Heals 200 Stamina | 0.20 | 400 G | 140 G | 3 days, Ripened Princess Harspud |
Rotten Harspud |
Adds Blighted Status, Heals 70 Stamina | 0.20 | 10 G | 3 G | 0 days, N/A |
Rotten Princess Harspud |
Adds Blighted Status, Heals 70 Stamina | 0.20 | 10 G | 3 G | 0 days, N/A |
Dried Fruit |
Heals 250 Health | 0.10 | 350 G | 122 G | 0 days, N/A |
Nomad's Dried Fruit |
Heals 500 Health | 0.10 | 500 G | 150 G | 0 days, N/A |
Dried Fish |
Heals 270 Health | 0.15 | 350 G | 122 G | 0 days, N/A |
Exquisite Dried Fish |
Heals 350 Health | 0.20 | 500 G | 150 G | 0 days, N/A |
Dried Meat |
Heals 300 Health | 0.25 | 400 G | 140 G | 0 days, N/A |
Exquisite Dried Meat |
Heals 400 Health | 0.25 | 600 G | 200 G | 0 days, N/A |
Dried Spud |
Heals 400 Stamina | 0.15 | 400 G | 140 G | 0 days, N/A |
Exquisite Dried Spud |
Heals 500 Stamina | 0.15 | 500 G | 150 G | 0 days, N/A |
Salubrious Draught |
Heals 300 Health | 0.10 | 250 G | 80 G | 0 days, N/A |
Fruit Roborant |
Heals 550 Health | 0.05 | 600 G | 210 G | 0 days, N/A |
Fine Fruit Roborant |
Heals 900 Health | 0.05 | 900 G | 315 G | 0 days, N/A |
Roe Roborant |
Heals 600 Health | 0.05 | 600 G | 210 G | 0 days, N/A |
Fine Roe Roborant |
Heals 800 Health | 0.05 | 900 G | 315 G | 0 days, N/A |
Mincemeat Roborant |
Heals 650 Health | 0.05 | 700 G | 245 G | 0 days, N/A |
Fine Mincemeat Roborant |
Heals 850 Health | 0.05 | 1000 G | 350 G | 0 days, N/A |
Harspud Roborant |
Heals 600 Stamina | 0.05 | 550 G | 192 G | 0 days, N/A |
Fine Harspud Roborant |
Heals 900 Stamina | 0.05 | 850 G | 297 G | 0 days, N/A |
Hill Beech Bark |
Combine to create other items | 0.10 | 200 G | 60 G | 0 days, N/A |
Cinnamon Bark |
Combine to create other items | 0.10 | 300 G | 90 G | 0 days, N/A |
Parching Concoction |
Removes water Status | 0.10 | 200 G | 70 G | 0 days, N/A |
Wicking Remedy |
Removes oil Status | 0.10 | 200 G | 70 G | 0 days, N/A |
Detoxifying Decoction |
Removes poison Status | 0.10 | 500 G | 175 G | 0 days, N/A |
Waking Powder |
Removes sleep Status | 0.10 | 400 G | 140 G | 0 days, N/A |
Quenching Syrup |
Removes fire Status | 0.10 | 400 G | 140 G | 0 days, N/A |
Warming Salve |
Removes ice Status | 0.10 | 450 G | 157 G | 0 days, N/A |
Sobering Tonic |
Removes faint Status | 0.10 | 450 G | 157 G | 0 days, N/A |
Malleating Elixir |
Removes petrification Status | 0.10 | 1000 G | 350 G | 0 days, N/A |
Soothing Brew |
Removes silence Status | 0.10 | 500 G | 175 G | 0 days, N/A |
Mighty Roborant |
Heals 900 Health and Heals 250 Stamina | 0.05 | 3000 G | 300 G | 0 days, N/A |
Exquisite Roborant |
Heals 1200 Health and Heals 600 Stamina | 0.05 | 5000 G | 450 G | 0 days, N/A |
Miracle Roborant |
Heals 1500 Health and Heals 1000 Stamina | 0.05 | 7000 G | 700 G | 0 days, N/A |
Panacea |
Removes all Status. Also Heals 1000 Health and Heals 1000 Stamina | 0.10 | 5000 G | 1050 G | 0 days, N/A |
Allheal Elixir |
Removes all Status | 0.20 | 10000 G | 1750 G | 0 days, N/A |
Dried Flower |
Combine to create other items | 0.05 | 10 G | 3 G | 0 days, N/A |
Stability Extract |
Adds resilience Status | 0.25 | 1500 G | 525 G | 0 days, N/A |
Savagery Extract |
Adds strength Status | 0.25 | 1500 G | 525 G | 0 days, N/A |
Stoutness Extract |
Adds defense Status | 0.25 | 1500 G | 525 G | 0 days, N/A |
Fruit Wine |
Adds vigor Status | 0.05 | 1500 G | 500 G | 0 days, N/A |
Newt Liqueur |
Adds vigor Status | 0.05 | 5000 G | 1500 G | 0 days, N/A |
Rotten Soft-Boiled Egg |
Adds Blighted Status, Heals 10 Health | 0.05 | 50 G | 15 G | 0 days, N/A |
Saurian Tail |
Can be used to enhance equipment and also to craft other items. | 0.3 | 500G | 150 G | 0 days, N/A |
So little items
Big downgrade
A shame
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