Magike Speregonne |
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An advanced form of Magike Sperepelote that has a greater effective range and fires a more powerful magickal blast at increased speed. | |
Press the assigned button to ready the duospear. Hold to maintain stance and release to fire. Adjust direction of fire with . | |
Vocations | Mystic Spearhand |
Vocation Rank | 8 |
Acquire Cost | 2500 |
Magike Speregonne is a Weapon Skill in Dragon's Dogma 2 (DD2). Magike Speregonne is an enhanced version of Magike Sperepelote with greater range and power. Magike Speregonne is a skill used by the Mystic Spearhand and is not available for Pawns. New skills can be bought using Discipline Points.
How to get Magike Speregonne in Dragon's Dogma 2
- Acquire Cost: 2500 Discipline
- Vocation: Mystic Spearhand
- Vocation Rank: 8
Dragon's Dogma 2 Magike Speregonne Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Magike Speregonne:
- Magike Sperepelote >> Magike Speregonne
DD2 Magike Speregonne Guide, Notes & Tips
- This is a weapon skill. Weapon skills are vocation-dependent — though some vocations share the same weapons, they might not have access to the same weapon skills. Executed by pressing the corresponding weapon skill button.
- Skills in Dragon's Dogma 2 are various passive and active abilities that the player can assign to the Arisen and their Pawns for use during combat. Some Skills are only usable depending on the Vocation of the character, while other Skills are dependent on the Weapon the character is using.
- Some Skills are shared between Vocations — when you buy a Skill shared by 2 or move Vocations, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations.
- Other notes and tips for Magike Speregonne go here.
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Any idea whether the dragonforged skill improvement for Magike Speregonne skill is actually a buff or not? I recall the base skill saying that the strike is more powerful the more stamina it is charged with, but the improvement halves stamina consumption. Does the improvement just take longer to charge or does it double the potential damage?
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